Admin Posted March 7 Share Posted March 7 Rates: EXP/SP – x1, Adena - x1, Drop - x3, Spoil x1, Quest - x2 The main set of buffs is in ALT+B (without profile and 3-professional skills) All professions, sub classes and noblesse are given for free, without completing quests Autoloot, auto-study of all skills without books. Number of Buff slots: 30/12 Autofarm with a limit of 6 hours per day (only one window) Maximum number of windows from one PC - 3 New RB farming system in the open world, instead of stuffy instances. All instances are closed, all bosses have been moved to the open world Rebalance of all classes, gnomes and support classes have been significantly reworked Comfortable game even in one window, without the need to pump out a spoiler and support Crystallization and crafting are available to everyone. The entire spoil list has been moved to the drop list Many locations and quests have been updated The maximum level of the Sub class has been increased to level 85, sub skills work on sub classes Reworked bonuses of irrelevant Sets, SA, Rarock, Epic and Olympus jewelry Introduced a stage system that will make the character development process smoother The systems of Nevit, pc-club, reccomendation bonuses, and manor are disabled. Chests and Lucky Pigs have been removed from the game Grade A has been removed from sale in Luxor and the ability to exchange Grade A weapons with mamons has been removed. All common items have been removed from the game CA and Ancient Book of all types have been added to Luxor for sale for adena. You can also change the color of the CA to another one for free there You can now instantly and freely recraft any number of resources in the forge and use the functions of mamons 5 types of champion mobs have been added (with a drop of special items that can then be exchanged for any resources) The sale price of all items in the store has been significantly reduced Only two castles (Rune and Aden) and two forts (Floran and Western) are available for sieges. TVs are disabled. High-level locations are initially closed from the start and will open as the server develops Спойлер First stage (A grade) The maximum level is 70. Rates: EXP/SP – x1 Epic bosses available - Ant Queen, Core, Orphen Available hunting zones - Wall of Agros, Swamp of Screams, Blazing Swamp, TOI Second stage (S grade) The maximum level is 76. EXP and SP ratings for levels 1-70 increase to x2 New epic bosses available - Baium, Frintezza, Zaken New hunting zones - Varka, Ketra, Imperial tomb, Forge of Gods, Pavel ruins, Pagan, Hot Springs Third stage (Dynasty) The maximum level is 79. EXP and SP ratings for levels 1-76 increase to x3 New epic bosses available - Baylor New hunting zones - Dino Island, Mithril Mines, Den of Evil, GC, Crypts of Disgrace, Parnassus, HB, Stakato, Delusion Chamber Fourth stage (Moirai) The maximum level is 83. EXP and SP ratings for levels 1-79 increase to x4 New epic bosses available - Beleth New hunting zones - School, Lizards, Farm, Tuli, Field of Whispers, Field of Slience, Monastery of Silence (1st floor) Fifth stage (Vesper) The maximum level is 84 EXP and SP ratings for levels 1-83 increase to x5 New epic bosses available - Freya New hunting zones- Dragon Valley, Seed of Annihilation, Lair of Antharas, Monastery of Silence (2nd floor) Sixth stage (Vorpal) The maximum level is 85. EXP and SP ratings for levels 1-84 increase to x6 New epic bosses available - Valakas New hunting zones - Lair of Antharas (kariks) Seventh stage (Elegia) EXP and SP ratings for all levels increase to x7 New epic bosses available - Antharas Every class has been balanced in terms of mechanics and skills. New skills have been added, and old ones have been reworked. Some key skills are now learned earlier. Most of the camps in the game are no longer dependent on CON. Below is a detailed description of all the changes; there are many, but the overall logic of the game remains the same All individual profession traits have not changed; we only strengthened weak aspects and weakened overly strong aspects of each class. Спойлер Warriors We raised the relevance of gladiators and warlords in Raid Boss farming, slightly changed the limits of orcs, and heavily reworked dwarves. Спойлер General changes Increased the amount of CP recovery from enchanting the Braveheart ability (Previously, when enchanting at +30 it restored 1300 CP, now 3000 CP) Wrath ability. Now the ability does not require selecting a target and works in the area around the character. Radius increased to 200. Added Polearm Mastery ability, maximum level. The radius of the Rush ability has been increased to 600. Earthquake ability is now learned at level 76. Warlord Power Crush and Cursed Pierce abilities can now be enchanted for + pvp damage. Focus Attack Now also increases the chance of a critical attack by 35% Revival can now be used at any HP level. The rollback time has been reduced to 5 minutes Thrill Fight ability no longer reduces running speed Abilities have been removed. The Eye of Slayer and Eye of Hunter abilities are now learned at level 40. Increased HP and CP regeneration from the Symbol of Honor ability to 700% A new ability called Thunder Spear has been added. By throwing a spear, it hits the target and surrounding enemies, reducing their movement speed by 30% for 9 seconds. It is learned at level 40. It can be enchanted. Cannot be used in the Olympiad. A new ability called Thunder Rush has been added. You charge at the enemy, stunning them for 2 seconds. Cannot be used in the Olympiad. Added Force Meditation ability. Added a new passive ability, Final Cry. Learned at level 84. When the character's HP drops below 30%, increases Lifesteal by 5% and Hold Resistance by 20%. Added new ability Chain Spear. Pulls enemies in front of you to you. 30 sec cooldown. Cannot be used in the Olympics. Learned at level 85. Gladiator Duelist Spirit No longer increases PVP damage, but increases Crit chance by 35%. Now learned at level 40 and 70. Sonic Move no longer requires charging. Weapon Blockade no longer requires charging. Sonic Blaster now has a chance to stun. The Sonic Buster ability no longer requires a target to be used. The cooldown of Sonic Buster and Sonic Storm abilities has been reduced to 2 seconds. Added Force Meditation ability. Hammer Crush, Fatal Strike and Stun Attack abilities have been removed Effect duration of the War Cry self-buff has been increased to 5 minutes. Abilities have been removed. The Eye of Hunter abilities are now learned at level 40 and increases PvE damage by 30%. The maximum level of charges from the Symbol of Energy ability has been increased to 8 The cooldown of the Sonic Mastery ability reduced to 2 seconds The cooldown of the ability Sonic Barrier has been reduced to 5 minutes. A new ability called Dash Assault has been added. You charge at the enemy, dealing damage. It can be enchanted. Learned at level 40. Cannot be used in the Olympiad. Added a new passive skill Last Energy. Learned at level 84. When the character's HP drops below 30%, increases Atk. Spd by 5% and resistance to stun by 20%. Added new ability Duelist Wrat. For 15 sec, reduces Physical ability recovery time by 50% and MP consumption by 90%. Recovery time is 120 sec. Cannot be used in the Olympiad. Learned at level 85. Destroyer Frenzy. Effect duration reduced to 1 minute. Guts. Also increases magic defense by 100%. Zealot can no longer be enchanted. Now works together with Prahnah. Learned at level 58/66/70. Effect duration of the Rage self-buff has been increased to 5 minutes. The cooldown of the Demolition Impact ability has been reduced to 15 seconds. Added stun chance. This is now an AoE ability. Added new ability Savage. When used, reduces current HP to 30%, HP does not rise above 30%. Effect duration - 1 minute. Learned at level 32. Cooldown 300 seconds. The Symbol of Resistance ability now increases debuff protection by 100% A new ability called Jump Attack has been added. You attack the target and surrounding enemies while jumping, reducing their movement speed by 50% for 5 seconds. Cannot be used in the Olympiad. Added new ability Titan Sweep. Attacks nearby enemies and places a debuff on them, increasing the chance of being stunned by 20/25/30/35/40% for 10 seconds. Cooldown is 30 seconds. Power is 3000/4000/5000/6000/7000. Learned at 70/76/79/83/85 Added new ability Sword Crush. An exact copy of the Hammer Cruch skill, only used with a two-handed sword. Armor Crush now attacks up to 5 enemies within a 150-radius of the character without requiring a target selection. Learned at level 70 (at lower levels, it does not reduce defense and has reduced power). The ability Over the Body can now be used at any CP level. The cooldown has been reduced to 5 minutes. The duration has been increased to 5 minutes. It is divided into 4 levels: Скрыть контент Level 1 - Learned at level 60 Max HP increased by 10%, Physical Attack increased by 10%, Physical Defense increased by 10%, Attack Speed increased by 10%, Movement Speed increased by 10%. Level 2 - Learned at level 76 Max HP increased by 15%, Physical Attack increased by 15%, Physical Defense increased by 15%, Attack Speed increased by 10%, Movement Speed increased by 10%. Level 3 - Learned at level 79 Max HP increased by 35%, Physical Attack increased by 25%, Physical Defense increased by 30%, Attack Speed increased by 15%, Movement Speed increased by 10%. Level 4 - Learned at level 83 Max HP increased by 40%, Physical Attack increased by 30%, Physical Defense increased by 35%, Attack Speed increased by 20%, Movement Speed increased by 10%. Added new ability Titans Secrets. Removes all negative effects. For 8 seconds the character becomes invulnerable. Cannot be used at the Olympics. Learned at level 84. Added new ability Titan Champion. ttack speed and range are increased by 50 for 5 minutes. Cannot be used in the Olympics. Learned at level 85. A Tyrant Soul Breaker ability has been removed. Force Pulse now has a chance to stun. The Force Burst ability no longer requires a target to be used. The cooldown of the Force Storm ability has been reduced to 2 seconds. Bison Spirit Totem cooldown reduced to 5 minutes Wolf Spirit Totem ability removed Bear Spirit Totem now also increases P. and M. Def. by 20%. Now works with a spear. Puma Spirit Totem now also increase movement speed by 20% and is learned at level 20. Now works with a spear. Умение Hawk Spirit Totem теперь изучается на 70 уровне Zealot can no longer be enchanted. Now works together with Prahnah. Learned at level 58/66/70. Added new ability Savage. When used, reduces current HP to 30%, HP does not rise above 30%. Effect duration - 1 minute. Learned at level 58. Cooldown 300 seconds. Force Meditation ability no longer requires charges. Mana regeneration increased to 60. Cooldown reduced to 5 minutes. Now learned at level 70. Force of Destruction ability is now leared at level 76. Force Mastery cooldown has been reduced to 2 seconds. A new ability called Jump Attack has been added. You attack the target and surrounding enemies while jumping, reducing their movement speed by 50% for 5 seconds. Cannot be used in the Olympiad. Force Barrier ability no longer requires charging. Cooldown has been reduced to 5 minutes. Break Duress no longer requires charging. The maximum level of charges from the Symbol of Energy ability has been increased to 8 Punch of Doom ability cooldown reduced to 30s The ability Cripple now slows the target by 30%, and has an increased chance of success. When enchanted, both the chance of success and the duration of the debuff are increased. Added a new passive ability, Final Energy. Learned at level 84. When the character's HP drops below 30%, increases P. Atk. by 5% and paralysis resistance by 20%. Added a new ability Flame Fist. For 15 sec, increases Physical ability Power by 30% and reduces MP consumption by 90%. Recovery time is 120 sec. Cannot be used in the Olympiad. Learned at level 85. Bounty Hunter Removed all spoil/sweep abilities Removed all Dagger abilities Added new ability Prahnah (cannot be used at the Olympics). Has 3 levels, and is learned at levels 70/76/78. Increases M.Def. of all party memebers by 600/1000/3000 for 30 seconds. Added new ability Rush Impact The Spoil Bomb ability now deals AOE damage and stuns within a 200 radius of the character. Has 4 levels and is learned at levels 70/76/79/83. Power 2000/3000/4000/8000 Cooldown 10s. (cannot be used at the Olympiad) Added passive ability Two-Handed Weapon Mastery. The duration of the Crushing Strike debuff has been increased to 9 seconds. Now cancels one random buff on the enemy and reduces Physical defence by 30% Potential Ability now works with any weapon and armor. The Collector's Experience trigger is applied to the entire party, and now also increases the magic attack by 30%. Trigger chance increased to 100%. Rush Ability added Blazing Boost Ability removed The Lucky Strike ability no longer requires a target to be used; It can now also be used with a spear, and also imposes a debuff that reduces speed and attack speed by 30%. The number of targets has been increased. Trigger Collector's Experience. Learned at level 79. The Spoil Crush ability is now learned from level 40. This is a melee attack that provokes enemies to attack you. (does not cause any damage, similar to aggression from tanks) The Symbol of Resistance ability now increases protection from debuffs by 100% A new ability called Jump Attack has been added. You attack the target and surrounding enemies while jumping, reducing their movement speed by 50% for 5 seconds. Cannot be used in the Olympiad. Armor Crush now attacks up to 5 enemies in the radius of 150 around the character, and does not require a target. Learned at level 70 (on early levels does not lower defence and has low power) Added a new ability Earth Blessing. The character visually increases in size. Removes all negative effects and provides full immunity to weakening effects for 15 sec. The recovery time is fixed at 120 sec. Cannot be used at the Olympiad. Learned at level 84. Added new ability Earth Tremor. Deals devastating damage to enemies around with a power of 15000, knocks down the target and imposes on the roots. Cooldown is 60 sec. Cannot be used in the Olympics. Learned at level 85. Warsmith Added passive ability Two-Handed Weapon Mastery Added new ability Mechanical Masterpiece. Learned at level 40 and 83. Increases Golem's Crit. Atk. and Phys/Mag. Defense by 5%/10%, accuracy +10/20. Cannot be used in the Olympics. The Sharpen Edge ability is now applied to the entire group. Now increases P. Attack, M. Attack and casting speed by 10% with any weapon, your stun chance by 8% and Crit. Attack Chance by 20%. When using a bow, it also increases the attack range by 100. Effect expires if the character who applied it leaves the party. The Face Harden ability is now applied to the entire group at once. Now with any type of armor (Robe, Light, Heavy) increases P. Def. by 15%., Evasion and MP Recovery rate by 4. Effect expires if the character who applied it leaves the party. Abilities have been removed. Added new ability Prahnah (cannot be used at the Olympics). Has 3 levels, and is learned at levels 70/76/78. Increases M.Def. of all party memebers by 600/1000/3000 for 30 seconds. The Repair Golem ability now restores 25% health, cooldown has been increased to 10 seconds. Can now be sharpened for cooldown (When sharpened to +30, the cooldown will be 2 seconds) The explosion damage of Summon Big Boom has been increased by 1.5 times, and the explosion can now stun enemies. Mechanic Golemno longer absorbs experience and requires Spirit Ore to summon Now Strengthen Golem and Golem Reinforcement abilities work together with other effects (for example, Might and Shield) and are not replaced by them. Тow you can sharpen Merchant Golem now sells considerably more wares. Added all consumables, including Ivory Tower ones. Gives access to the warehouse The cooldown time of the Golem Armor ability has been reduced to 5 minutes. Increase in physical attack from the "Over-Hit" self-buff works together with other effects (for example, to Might) and are not replaced by them. Added new ability Strong Body. Increases P. Attack by 10%/25%/50%. Replaced by the Over-Hit ability from the Golem Armor transformation. Learned at levels 76/79/83. Increased HP and CP regen from the Symbol of Honor ability to 700% A new ability called Jump Attack has been added. You attack the target and surrounding enemies while jumping, reducing their movement speed by 50% for 5 seconds. Cannot be used in the Olympiad. Armor Crush now attacks up to 5 enemies in the radius of 150 around the character, and does not require a target. Learned at level 70 (on early levels does not lower defence and has low power) Summon Swoop Cannon ability has been removed. Added a new ability - Mechanical Upgrade. Learned at level 83. Transfers 50% P. Def., 20% M. Def., 10% Crit. Attack Chance, 10% P. Atk. Speed to the Servant. Added a new ability Earth Blessing. The character visually increases in size. Removes all negative effects and provides full immunity to weakening effects for 15 sec. The recovery time is fixed at 120 sec. Cannot be used at the Olympiad. Learned at level 84. Added new ability Summon Burning Mechanic Golem. Golem can activate the defense system, gaining +50 speed and invulnerability for 8 seconds. Cooldown is 30 seconds. Learned at level 85. Cannot be used at the Olympiad. Wizards Small general changes to elemental mages, increased the relevance of necromancer in mage parties. Спойлер General changes The debuff from the vortex no longer disappears after the booster explosion. Resistance reduction abilities no longer increase resistance to other elements. Casting time has been reduced. Duration increased to 60 seconds. All mages, the power of Meteor and Star Fall abilities has been increased by 50%, the cooldown time has been reduced to 2 minutes. Cooldown of Aura Flash ability has been increased by 1 second. The Arcane Chaos ability now also reduces the target's chance of stunning someone by 30% and increases the MP consumption of physical ability by 30%. The chance of passing is increased. It is studied at the 76th level The Arcane Shield ability now has 2 levels and is being studied at 79/83. Reduces damage received by 50%/70% and transfers the remaining damage to mana consumption. Necromancer Added new ability Annihilation Circle Reduction of M. defense from Curse Gloom debuff increased to 23% The cooldown time of Mass Curse Gloom ability has been reduced to 5 seconds, and the M. defense reduction has been increased to 23%. The Day of Doom ability now also reduces m. defense by 40%. Added new ability Help of Hatred. Learned at level 40 and 83. Increases Servant's Max HP and Phys/Mag. Defense by 5%/10%, Accuracy +10/20. Cannot be used in the Olympics. Cooldown of the Vampiric Mist ability has been reduced to 45 seconds. Increased mana consumption from the Death Spike ability. Servitor Share ability removed Added a new ability - Servitor Evolution. Transfers 25% P. Def., 10% M. Def., 50% Max. HP to the Servant. Learned at level 83. Added a new passive ability, Necromancer Power. Increases the chance of inflicting negative effects by 10% and the darkness attribute by 100. Learned at level 84. The Corpse Burst ability learned at level 85. The Necromancer sacrifices himself, exploding himself and all enemies around him in a 150 radius. Fixed cooldown of 10 minutes. Cannot be used in the Olympics. Sorcerer Added Focus Mind ability. Increased the success rates of the Count of Fire ability. It now also reduces M. defense by 10% and is learned at level 76. Cooldown reduced to 20 seconds, casting time to 2 seconds. Decay ability now has fire attribute and can be learned up to level 85 Increased the damage per second from the Inferno ability to 150. The speed of the ability cast is reduced to 3 seconds Aura Bolt ability cast time decreased by 0.5s. Cast range increased by 100. Fear ability has been removed. Added new ability Flame Explosion. Launches a fireball that can knock down the enemy for 10 seconds. (Works like Fear, only the enemy does not run away). Added a new ability Fire Shield (replaces Shield). Learned at level 40. Increases P. Defense and the effectiveness of received healing by 8%. HP recovery +4. Added a new passive ability Sorcerer Power. Increases Magic Power by 10%, fire attribute by 100. Learned at level 84. Added new ability Meteorite Crash. A giant meteorite falls at the specified point, knocking down all enemies within a 150 radius for 5 seconds and dealing 200 damage. Cooldown is 5 minutes. Cannot be used in the Olympics. Learned at level 85. Spellsinger Solar Flare, Light Vortex and Mana regeneration abilities have been removed. Added Focus Mind ability. Increased the success rates of the Throne of Ice ability. It now also reduces M. defense by 10% and is learned at level 76. Cooldown reduced to 20 seconds, cast time to 2 seconds. Freezing Shackle ability now learns up to level 85 The speed of the ability cast is reduced to 3 seconds Aura Bolt ability cast time decreased by 0.5s. Cast range increased by 100. The Frost Wall ability no longer requires targeting and deals damage to all enemies around the character Fear ability has been removed. Added new ability Ice Breath. Launches an ice arrow that can freeze the enemy for 10 seconds. (Works like Fear, only the enemy does not run away). Added a new ability Water Shield (replaces Shield). Learned at level 40. Increases P. Defense and the effectiveness of received healing by 8%. MP recovery +4. Added a new passive ability Spellsinger Power. Increases Magic Power by 10%, water attribute by 100. Learned at level 84. Added new ability Frosty Explosion. A powerful explosion of ice freezes all enemies within a 150 radius for 5 seconds and deals 200 damage. Cooldown is 5 minutes. Cannot be used in the Olympics. Learned at level 85. Spellhowler Death Spike ability has been removed. Increased the success rates of the Throne of Wind ability. It now also reduces M. defense by 10% and is learned at level 76. Cooldown reduced to 20 seconds, cast time to 2 seconds. The Empowering Echo ability is divided into 3 levels. Studied on 70/76/79. Increases the Magic. Attack by 10/15/25%, and MP consumption by 15/25/35% Added a new ability Silence Everyone Blocks the use of Physical for 1 minute. The ability of the opponents within a radius of 200 from the target. It is studied at the 76th level. It cannot be used at the Olympics. Added a new Blessing of Wind ability When using Hurricane and Tempest ability , there is a chance to increase the Speed. Magic of the whole group by 10% for 10 seconds. It is studied at level 70. Added a new passive ability Blessing of Dark When using the ability Shadow Flare, Vampiric Claw and Curse Death Link, there is a chance to increase the Magic. Attack the entire group by 10% for 10 seconds. It is studied at level 70. The chance of passing and damage from the Poisonous Cloud ability has been doubled. Fear ability has been removed. Added new ability Divine Storm. Summons a powerful gust of wind that can lift the enemy into the air for 10 seconds. (Works like Fear, only the enemy does not run away). Added new ability Wind Shield (replaces Shield). Learned at level 40. Increases P. Defense and the effectiveness of received healing by 8%. Evasion +4. Added new passive ability Spellhowler Power. Decreases MP consumption by 20%, increases wind attribute by 100. Learned at level 84. Added a new ability Tornado. A powerful stream of wind lifts all enemies in a radius of 150 into the air for 5 seconds and deals 200 damage. Cooldown is 5 minutes. Cannot be used in the Olympics. Learned at level 85. Archers Improved mobility and updated the abilites of the 2nd profession. Спойлер General changes The casting time of Double Shot, Stun Shot, Burst Shot, Lethal Shot, Hamstring Shot, Evade Shot, and Fatal Counter abilities has been reduced to 2 seconds. The damage of the Burst Shot ability has been increased by 30%, casting radius to 900, the explosion radius to 200, and the number of targets has doubled. Cooldown reduced to 3.5 seconds. Increased reduction in MP consumption for physical abilities from Spirit of Sagittarius by 30%/40%/50% Negative effects from self-buffs have been removed. Effect duration increased to 5 minutes. The last level is studied at 70 Archer triggers are now learned at level 60 and are triggered when auto attacking Death Shot ability power reduced by 20% The Arrow Rain, Flame Hawk, and Ghost Piercing ability are now divided into 2 levels and are studied at 76 and 79. At the first level, the power is reduced by half. The number of targets has been doubled, the explosion radius is up to 350. The rollback has been reduced to 12 seconds. The success rates of the Hamstring Shot ability have been significantly increased. Now learned at level 76. The Seven Arrow ability can apply a debuff that reduces attack and magic speed by -20% for 10 seconds. The rollback has been reduced to 12 seconds. Now it is studied at the 79th level. The rollback has been reduced to 12 seconds. The Evade Shot ability is now learned at level 76 and increases evasion of 10 and evasion of physical ability by 10%. The rollback has been reduced to 12 seconds. Added Polearm Mastery ability, maximum level. The ability Death Shot and Multiple Shot now have a non-fixed cooldown. Added new skill Speed Shot. Increases Atk. Spd by 33%. (does not stack with Haste) Learned at level 74. Added new passive skill Steady Hand. Physical Skill Power +10%, MP Consumption -20%. Learned at level 84. Added new ability Quick Evasion. The character jumps back a distance of 600 and becomes invisible for 2 seconds. The recovery time is fixed at 15 seconds. Cannot be used in the Olympics. Learned at level 85. Hawkeye Snipe no longer increases attack range by 200. Added The Evade Shot ability. The Hawk Eye ability no longer reduces Phys. Protection and increases the range of a bow/crossbow shot by 150. Now it is superimposed on the entire group at once. The buff stops working if you break the group with the character who imposed it. Added new skill Fire Arrows. Increases P. Attack and P. Defense by 15%. Fire +20. When attacking with target skills, there is a chance to set the enemy on fire for 3 seconds, dealing 150-350 damage over time. (Does not stack with Might, Shield and other Combo buffs like Improved Combat). Learned at level 70. Silver Ranger Added Counter Mind ability Removed Counter Dash ability Counter Rapid Shot ability now works with any weapon Added new skill Ice Arrows. Increases P. Attack and P. Defense by 15%. Water +20. When attacking with target skills, there is a chance to freeze the enemy, immobilizing them for 4 seconds. (Does not stack with Might, Shield and other Combo buffs like Improved Combat). Learned at level 70. Phantom Ranger Counter Chance is now applied to the entire party, also increases the power of critical attacks by 15% and works with any weapon Added Burst Shot ability Added Blessing of Sagittarius ability Added new skill Hurricane Arrows. Increases P. Attack and P. Defense by 15%. Wind +20. When attacking with targeted skills, there is a chance to slow down the enemy for 5 seconds, reducing their attack speed, magic and movement by 50%. (Does not stack with Might, Shield and other Combo buffs like Improved Combat). Learned at level 70. Daggers We increased the mobility and relevance of daggers in parties. Спойлер General changes The cooldown of the Shadow Step ability has been reduced to 40 seconds. The Acrobatic Move and Esprit passives no longer reduce resistance to stuns and roots. Trick/Switch ability is now learned up to level 85. Critical Wound Now has three levels. Learned at levels 60/70/74. At the third level, Crit Power. Atk. +25/30/35%. Now the skill can be sharpened for a chance Dual Dagger Mastery ability is now learned at level 76 Added Polearm Mastery ability, maximum level. Ultimate Evasion ability cooldown reduced to 5 minutes. Evasion and Ability Evasion increased to 50. The ability cooldown enchantment branch has been removed. Cooldown of Exciting Adventure, Wind Riding and Ghost Walking abilities reduced to 5 minutes. Added Force Meditation ability. Increased the success rates of Bluff. Now learned at level 76. Ability Escape Shackle ability now also removes magic root. Removed the Sand Bomb Ability. The ability Hide, Assassination, Evasion Haste, Evasion Chance, Evasion Counter, Mirage, Evasion, Counterattack, Mirage, Evasion, Counterattack as well as the maximum levels of the ability Critical Blow and Mortal Strike are now learned at level 70 Throwing Dagger Ability split into 2 levels and now learned at 76/79. Power 2988/3488. Slows by 60/80%. Dual Blow ability is split into 3 levels. Learned at 76/79/83 Power 7234/9234/11234 Added a new ability - Party Hide. Makes all party members invisible for 15 seconds and reduces movement speed by 30%. Cooldown 5 minutes. Learned at level 84. Cannot be used at the Olympics. Effect expires if the character who applied it leaves the party. The duration of self buffs has been increased to 5 minutes. The ability Focus Chance, Focus Power, Focus Death are now divided into 3 levels: Спойлер Focus Chance 1st level - Learned at 70 Front Critical Chance -10%. Side Critical Chance +10%. Back Critical Chance +15%. 2nd level - Learned at 76 Front Critical Chance -15%. Side Critical Chance +15%. Back Critical Chance +30%. 3rd level - Learned at 78 Front Critical Chance -30%. Side Critical Chance +30%. Back Critical Chance +60%. Focus Power 1st level - Learned at 70 Front Critical Chance -10%. Side Critical Chance +10%. Back Critical Chance +15%. 2nd level - Learned at 76 Front Critical Attack Power -15%. Side Critical Attack Power +15%. Back Critical Attack Power +30%. 3rd level - Learned at 78 Front Critical Attack Power -30%. Side Critical Attack Power +30%. Back Critical Attack Power +60%. Focus Death 1st level - Learned at 70 Critical Attack Chance -10%, Fatal Attack Chance +15%, Front Critical Attack Power -10%, Back Critical Attack Power +30% 2nd level - Learned at 76 Critical Attack Chance -15%, Fatal Attack Chance +30%, Front Critical Attack Power -15%, Back Critical Attack Power +30%. Back Attack +45% Level 3 - Learned at 78 Critical Chance -30%, Deadly Chance +60%, Front Critical Power -30%, Back Critical Power +90% Treasure Hunter Added new ability Playing With Fire. Increases P. Attack and P. Defense by 15%, Chance of Deadly Attacks +4%, HP Regen +4 (Does not stack with Might, Shield and other Combo buffs like Improved Combat). Learned at level 70. Added a new ability Party Dash. Increases the running speed of the entire party by 40 and resistance to Paralysis, Hold, Stun, Sleep and Mental attacks by 20%. Duration 15 seconds. It cannot be used at the Olympics Added a new passive ability Mana Control. When using attack skills, there is a chance to apply a trigger to the group, reducing mana consumption by 50% for 5 seconds. Added a new ability Reverse Mana. Deals an additional 3653 damage and steals 15% of the enemy's MP. Learned at level 70. Cooldown is fixed at 15 seconds. Cannot be used in the Olympics. Added new ability Flash Dagger. Blinds enemies in front of you with the flash of your blade. Interrupts spell casting and knocks down your target. Learned at 70. Cooldown is 60 seconds. Cannot be used in the Olympics. Added a new ability, Hide Mate. Makes the selected party member invisible for 30 seconds. Movement speed is reduced by 30%. Any actions other than movement remove the effect. Learned at level 76. Cooldown is 3 minutes. Cannot be used in the Olympics. Added a new ability Shadow Reverse. The character moves behind the enemy, deals 6000 damage, stuns for 2 seconds and steals 15% MP from him. The recovery time is fixed at 15 seconds. Cannot be used in the Olympiad. Learned at level 85. Plainswalker Added new ability Icy Touch. Increases P. Attack and P. Defense by 15%, Healing Efficiency by 15%, MP Regen +4 (Does not stack with Might, Shield and other Combo buffs like Improved Combat). Learned at level 70. Added a new passive ability Poison of Death. When auto-attacking, there is a chance to poison the enemy. For 10 seconds, reduces Physical Defense by 10% and deals 64 damage per second. Learned at level 40. Added new ability Scorpion Poison. Self buff incompatible with Toad Poison. When using attack skills, there is a chance to apply poison to the enemy. For 10 seconds, reduces Physical Attack and Attack Speed by 10% and deals 64 damage per second. Cannot be used in the Olympics. Learned at level 70. Added new ability Toad Poison. Self buff is not compatible with Scorpion Poison. When using attack skills, there is a chance to apply poison to the enemy. For 10 seconds, reduces M. Attack and Magic Speed by 10% and 32 MP per second. Cannot be used in the Olympics. Learned at level 70. Added new ability Poison Bomb. Applies poison to enemies around you. Reduces Accuracy by 20 for 10 seconds. Deals 64 damage per second. Learned at level 70. Cannot be used in the Olympics. Added new ability Poison Strike. Deals 3653 damage and poisons the target. Reduces HP Recovery Magic Efficiency by 50% for 10 seconds. Deals 64 damage per second. Learned at level 70. Cannot be used in the Olympics. Added new ability Throwing Poison Dagger. Throws a dagger at the enemy, applying poison. Reduces movement speed by 50/80% for 10 seconds. Deals 64 damage per second. Learned at level 76/79. Throwing Dagger ability removed Added a new ability Poison Shadow. The character moves behind the enemy, deals 6000 damage and poisons them, preventing them from using Physical and Magic spells for 5 seconds. This poison cannot be dispelled. The recovery time is fixed at 15 seconds. Cannot be used at the Olympiad. Learned at level 85. Abyss Walker Added new ability Phantom Blood. Increases P. Attack and P. Defense by 15%. Wind +20, Vampirism +4%. When attacking with skills, there is a chance to restore some HP (Does not stack with Might, Shield and other Combo buffs like Improved Combat). Learned at level 70. Added a new passive ability Bluff Mastery. Increases the Chance of dealing Deadly Attacks by 10%. Learned at level 40. Added a new ability, Weakening Blow. Deals 3653 damage and applies the Hex effect (Phys. Defense - 23%) to the target. Learned at level 70. Cannot be used in the Olympiad. Added a new ability Penetrating blow. The character moves behind the enemy, deals 6000 damage and applies the Critical Wound effect (damage received from Crit. Atk. +35%). The recovery time is fixed at 15 seconds. Cannot be used in the Olympiad. Learned at level 85. Kamael No longer need to gather souls, the SB has been updated and divided into two archetypes Спойлер General changes Soul Mastery, Soul Gathering, Life to Soul, Soul Rage ability ability removed The duration of buffs has been increased to 5 minutes. Added Polearm Mastery ability, maximum level. Warp and Blink ability – Now have a static cooldown. Soul Breaker (General) Pride of Kamael can now be cast on all races (previously only on Kamaels). Now applies to all party members at once. You can no longer enchant this ability. Effect expires if the character who applied it leaves the party. The Abyssal Power ability now also increases P. Attack by 10%; when enchanted, it increases both physical and magic attack. (+1% for each enchant point) When using a rapier, magic attack also increases by 30%. Passive ability Expert Casting now only works with rapier. Maximum Ability can now trigger both from normal attacks and from damaging spells. Now has a new icon. The Death Mark ability now has the darkness attribute. Soul Breaker (Woman) Added a new ability Chain Lightning. Deals darkness damage to everyone within a 200 radius of the target, there is a chance to inflict paralysis. Divided into 17 levels. Studied from level 40 to 83. Power 46-150. The Dark Flame ability no longer requires a target to be used and now deals damage to everyone within a 200 radius of the character. Increased chance to apply the debuff. Soul Strike now deals damage to everyone within a 150 radius of the target. Added ability Magician's Will Added ability Gehenna The casting time of the Leopold ability has been reduced to 3 seconds, cooldown to 30 seconds. Curse of Divinity is now learned at 60/70/76/79/83. Power 60/70/80/90/100 The Steal Divinity ability now steals 1 to 7 buffs randomly. Has a static rollback. Arcane Shield, Triple Thrust, Shining Edge, Checkmate ability, Lightning Shock, Painkiller ability, Fighter's Will ability removed Added a new ability Void Destruction. Applies the Death Mark effect to all enemies within a 200 radius of the target. Reduces P. and M. defense by 23% for 30 seconds. Cooldown is 60 seconds. Cannot be used in the Olympiad. Learned at level 84. Added new ability Inquisitor Power. For 20 seconds M. Atk. +30%, Spd. Magic +20%, MP consumption - 90%. Recovery time is 5 minutes. Learned at level 85. Cannot be used in the Olympiad. Soul Breaker (Man) Added the Hurricane Rush ability. Has no minimum casting distance and always rushes behind the enemy. Has a small chance of stun. Learned at level 40. Triple Thrust now has a high chance of cancelling the target (un-selecting current target). Added a new ability , Death Hour. When using the ability , Shining Edge can increase the Chance of Deadly Attacks, Critical Chance and Power in the back +20% for the entire party for 10 seconds. The Checkmate ability now steals one to two buffs from the enemy. Paralysis from Lightning Shock now applies instantly. Has a static rollback. The Furious Soul ability is now learning up to level 2 Fortitude, Added Final Secret, Focus ability Mastery, Force Meditation, Day of Doom ability Added Spite, Added Weak Constitution, Mental Impoverish, Mental Impoverish, Oblivion, Thin Skin ability. All debuffs are now massive, overlapping up to 6 opponents within a radius of 150 from the target. Debuffs are now applied immediately. Soul Web, Furious Sou, Steal Divinity Soul of Pain, Curse of Divinity, Annihilation Circle, Dark Flame, Soul Strike Soul Strike, Soul Vortex Extinction, Leopold, Enlightenmen, Aura Blast, Aura Cannon ability removed Added a new ability Soul Shield (replaces Sword Shield) Learned at level 40. For 30 sec. Increases P. Defense by 1600 and Magic Spd by 15%. Cooldown is 5 minutes. Added a new ability Void Destruction. Applies the Death Mark effect to all enemies within a 200 radius of the target. Reduces P. and M. defense by 23% for 30 seconds. Cooldown is 60 seconds. Cannot be used in the Olympiad. Learned at level 84. Added a new ability Body Reinforcement. For 15 seconds, increases the chance to apply negative effects by 50% and Reduces MP consumption by 90%. Recovery time is 120 seconds. Cannot be used in the Olympics. Learned at level 85. Arbalester The casting time of Rising Shot and Twin Shot abilities has been reduced to 2 seconds. The cooldown of the Wild Shot ability has been reduced to 12 seconds. The number of targets has been doubled. Now learned at level 76 and 79. Wild Shot skill cast time reduced to 1.8s The damage of the Rising Shot ability has been increased by 20%, the number of targets has been doubled, and the casting radius has been increased to 700. The cooldown has been reduced to 4 seconds. The negative effect from the Sharpshooting buff has been removed. No longer increases attack range by 200. Duration increased to 5 minutes. The last level is studied at 70 Real Target ability now reduced resistance to bows by 40% Ultimate Escape skill cooldown reduced to 5 minutes. Evasion and skill evasion increased to 50. The ability imposes a debuff that blocks the repeated application of similar abilities to characters for 120 seconds. Effect expires if the character who applied it leaves the party. Leat at 60/70/78 Significantly increased the chance of the Bleeding Shot abilities to succeed. Bleeding damage is doubled. The abilities Create Dark Seed, Imbue Dark Seed, Imbue Seed of Destruction, Create Special Bolt and Betrayal Mark have been removed. Added new ability Speed Shot. Increases Atk. Spd by 33%. (does not stack with Haste) Learned at level 74. Added new ability Punching Bolts. Increases P. Attack and P. Defense by 15%. When attacking with targeted skills, there is a chance to stun the enemy for 3 seconds. (Does not stack with Might, Shield and other Combo buffs such as Improved Combat) Added new passive ability Careful Aiming. Increases Shot Range by 200. Learned at level 84 Added a new ability Focused Targeting. Applies the Real Target effect to all enemies within a 200 radius of the target. Reduces resistance to bow and crossbow attacks by 40%, Physical Defense by 10% for 30 seconds. Cooldown is 60 seconds. Cannot be used in the Olympics. Learned at level 85. Berserker The stun chance, and the stun chance from enchanting the Rush Impact ability have been reduced. Effect radius has been reduced. Learn at level 76 Significantly increased the chance of completing the Blade Rush abilities Scorn abilities now provokes monsters within 800 radius of the character Enuma Elish is now learned at level 76. Has a chance to place a debuff on the target that reduces the target's Physical Defense by 23% and Magic Speed by 15% for 30 seconds. Cooldown reduced to 12 seconds. (Replaces Violent Temper or Hex) Added Force Meditation ability. Revival can now be used at any HP level. The rollback time has been reduced to 5 minutes Sword Shield ability cooldown reduced to 5 minutes. Increase Power now increases P.Attack by 15% Eye for Eye ability is now learned at level 70. Added new ability Blink Added new passive ability Dark Silence. Increases Physical Skill Power by 20%. Learned at level 84. Added new ability Hurricane Storm. Deals 15000 damage and stuns all enemies within 150 radius. Cooldown is 60 sec. Cannot be used in the Olympics. Learned at level 85. Judicator Added passive ability Magic Will, Sixth Sense, Protection of Alignment, Protection of Elemental, Protection of Rune Added Day of Doom ability Appetite for Destruction is now learned at levels 76/80/83 Magic Impulse is now learned at levels 76/80/83 Abilities now apply a debuff that blocks the repeated application of similar abilities to characters for 120 seconds. Effect expires if the character who applied it leaves the party. Restoration ability now also restores and increases maximum HP by 10%. HP recovery per second increased by 2 times. Cooldown reduced to 1 second. Restoration Impact no longer cancels the Restoration effect. Now restores 20/25/30% HP (up to 50%) ability are removed at level 76. Added a new ability Soul Regeneration. Places a buff on the target that restores 40 MP per second for 15 seconds. Learned at level 76 Added new ability Soul Regeneration Impact Restores 20% of target's MP. Cooldown is 1 minute. Requires target to have Soul Regeneration effect. Learned at level 76 Added a new ability Soul Prayer. Increases HP recovery efficiency for all party members by 10% and gives a chance to recover HP when the character is attacked. Duration: 15 sec. Learned at level 76 Added new ability Soul Sacrifice. Resurrects the selected target. Cooldown is 30 seconds. Learned at level 76 Added a new ability Soul Stigma. Applies a debuff to the target, reducing melee defense by 40 and burning 40 MP for 30 seconds. Learned at level 76 Added new ability Cleanup. Removes up to two/all negative effects from the target. Cooldown 30/15 seconds. Learned at level 76/78 Added a new ability Soul Protection. The character becomes completely invulnerable for 8 seconds, while being able to perform any actions. The recovery time is fixed at 5 minutes. Learned at level 76 Added new ability Soul Healing Restores all party members 30% HP. Cooldown is fixed at 5 seconds. Learned at level 83 Added new passive ability Soul Speed. Speed +20, resistance to holding effects +100%. Learned at level 84 Added new ability Great Soul Healing Fully restores HP/MP/CP of party members. Cooldown fixed at 300 seconds. Learned at level 85 Added a new ability Soul Sign. (does not stack with other Kovams) Increases Max HP/MP/CP +3/10%, Physical Atk +3/10% Physical Def +5/20%, Magic Atk and Magic Def +5/20%, Atk Speed +5/20%, Crit Chance and Power +3/10%, Magic Crit Chance +0.5/1% Power Magic Crit +3/10% of party members for 5 minutes. Learned at level 76/79. Added new ability Soul Improve Combat. Increases P. Atk. and P. Def. by 15% (Does not stack with Might, Shiled or other combo buffs) Added new ability Soul Improve Magic. Increases M. Atk. by 75% and M. Def. by 30% (Does not stack with Empower, Magic Barrier or other combo buffs) Added new ability Soul Improve Condition Increases Max HP and Max MP by 35% (Does not stack with Blessed Body, Blessed Soul or other combo buffs) Added new ability Soul Improve Critical Attack. Increases Critical Chance by 30%, Critical Power by 35% (Does not stack with Focus, Death Whisper or other combo buffs) Added new ability Soul Improve Shield Defense. Increases shield block chance by 30% and Shield Defense by 50% (Does not stack with Blessed Shield, Advanced Block or other combo buffs) Added new ability Soul Improve Movement. Increases Speed by 33 and Evasion by 4 (Does not stack with Wind Walk, Agility or other combo buffs) Added new ability Soul Improve Awakening. Increases Atk. Spd by 33% and restores HP by 9% of damage dealt. (Does not stack with Haste, Vampiric Rage or other combo buffs) Added a new ability Spiritual Explosion. Deals damage with dark magic. Learned at level 76-85. Has an increased chance to trigger Maximum Ability Added a new ability Exile. Sends the target to another dimension. The exiled enemy cannot attack or use skills for 10 seconds. Learned at level 79. Cooldown is 2 minutes Added a ability Prahnah Tanks We increased the relevance of tanks in PVP and PVE, and changed the operation of their Icon charging. Спойлер General changes The Boost Morale ability has been moved from a transformation ability to an active one. Cannot be used in the Olympics Vanguard skill removed The power of the agression abilities is twice as high. In pvp, the agression abilities switch the target to the tank, and within 3s you cannot switch back. Aggression Aura ability cooldown reduced to 25 seconds. Added new ability Aggression Provoke. (analog of skill Provoke, only it does not reduce protection from pike and creates a lot of aggro) Combat Aura now also increases the casting speed and magic attack by 5% Apply debuff that blocks the repeated application of similar abilities to characters for 120 seconds. Effect expires if the character who applied it leaves the party. Added Polearm Mastery ability, maximum level. The Ultimate Defense ability no longer immobilizes, but reduces movement speed by 80%. MP consumption of the Guard Stance ability has been reduced Shield of Faith ability is now split into 3 levels. Learned at 70/76/79. Increases party members' P. DEF by 800/1200/3600 and M. DEF by 600/900/2700. Also receives 30%/60%/90% damage instead of party members during the ability duration. Added new ability Noble Sacrifice. For 15 seconds, receives 80% damage instead of the selected party member. Cooldown is 300 sec. Cannot be used in the Olympics. Learned at level 84. Paladin Added new ability Phoenix Rush. Pounces on an enemy, dealing damage to everyone near the target and stunning them for 2 seconds. Cannot be used in the Olympics. Learned at level 40. Sacrifice ability now restores HP of all party members and removes one negative effect. Cooldown increased to 90 seconds. (cannot be used in the Olympics). Divine Blessing skill cost and power enchantment trees have been merged into one Divine Blessing ability cast time reduced to 3 seconds. Now restores HP of all party members. Divine Blessing skill cost and power enchantment trees have been merged into one Angelic Icon can be used at any HP level The Divine Strike ability can be used on all targets (previously only on undead). Cooldown increased to 4 seconds. Soul of the Phoenix ability cooldown reduced to 15 minutes Added new ability - Phoenix Cleanse. Dispels weakening spell effects cast on the target. Learned at level 83. Cooldown 3 minutes. Added a new ability - Phoenix Glide. Attacks surrounding enemies and forces the character to attack for 5 seconds, and also reduces their Physical and Magic attack by 50%. Power 6000. Fixed cooldown of 60 seconds. Learned at level 85. (cannot be used at the Olympics) Touch of Life ability is now learned at level 76 Phoenix Summon ability removed. Flame Archon ability effect changed. Can now be used without charging, learned at level 70/76/79/83 Спойлер 1 level (learned at level 70) Phys. Def. and Magic Def. +15%, Atk. Spd. +10%, Crit. Atk. Power +5%, Crit. Atk. Chance +20, Accuracy +2, Resistance to negative effects +10%, Resistance to cancellation of positive effects +10%. Efficiency of HP restoration magic -20%. 2 level (learned at level 76) Phys. Def. and Magic Def. +25%, Atk. Spd. +15%, Crit. Atk. Power +10%, Crit. Atk. Chance +40, Accuracy +4, Resistance to negative effects +20%, Resistance to cancellation of positive effects +20%. Efficiency of HP restoration magic -40%. 3 level (learned at level 79) Phys. Def. and M. Def. +35%, Atk. Spd. +20%, Crit. Atk. Power +15%, Crit. Atk. Chance +60, Accuracy +6, Negative Effect Resistance +30%, Positive Effect Cancellation Resistance +30%. HP restoring magic efficiency -60%. Level 4 (learned at level 83) P. Def. and M. Def. +50%, Atk. Spd. +30%, Crit. Atk. Power +20%, Crit. Atk. Chance +80, Accuracy +8, Negative Effect Resistance +40%, Positive Effect Cancellation Resistance +40%. HP restoring magic efficiency -80%. Temple Knight Tribunal skill removed Added new skill Retribution. Reduces strength and Critical Chance by 20%, melee defense by 20 Added new skill Icy Touch. Increases P. Attack and P. Defense by 15%, Healing Efficiency by 15%, MP Regen +4 (Does not stack with Might, Shield and other Combo buffs like Improved Combat). Learned at level 70. Added Reversal Stream ability. Pulls an enemy in and slows their movement speed by 90% for 3 seconds. Range 600. Cooldown 15 seconds. Learned at level 70. (Cannot be used in the Olympiad) Added Chain Gust ability. Pulls an ally in and removes 3 negative effects from them. Range 900. Cooldown is static 20 seconds. Learned at level 70. (Cannot be used in the Olympiad) Added new Maelstrom ability. Pulls enemies within a 400 radius to itself with a powerful whirlwind. Deals damage and applies a debuff that reduces movement speed by 90% for 2 seconds. Power 6000. Fixed cooldown of 60 seconds. Learned at level 85. (cannot be used in the Olympics) Sea Vortex Rush added a new skill. Pounces on the enemy, deals damage to everyone near the target and stuns for 2 seconds. Cannot be used in the Olympics. Learned at level 40. The ability Touch of Life and Touch of Eva can work at the same time. The ability Touch of Life and Shield Bash is now learned at level 76. Changed the effect of the ability Touch of Eva. Now can be used without charging, learned at level 70/76/79/83. Спойлер level (learned at level 70) Magic attack +10%, Magic speed +5%, resistance to positive effects cancellation +25%, resistance to negative effects +10%, HP restoration magic power +10%. Restores 30% of HP hp and 30 HP every second. 2nd level (learned at level 76) Magic attack +15%, Magic speed +7%, resistance to positive effects cancellation +50%, resistance to negative effects +15%, HP restoration magic power +15%. Restores 35% of HP hp and 35 HP every second. 3rd level (learned at level 79) Magic attack +20%, Magic speed +10%, resistance to positive effects cancellation +75%, resistance to negative effects +20%, HP restoration magic power +20%. Restores 40% HP and 40 HP every second. 4th level (learned at level 83) M. attack +30%, Spd. Magic +15%, resistance to canceling positive effects +100%, resistance to negative effects +30%, HP restoring magic power +30%. Restores 50% HP and 50 HP every second Dark Avenger Added a new skill Soul Guardian. Learned at level 40 and 83. Increases P. Atk. and P./Mag. Defense by 5%/10%, accuracy by 10/20. Cannot be used in the Olympics. The Corpse Plague ability now applies around the character and does not require a corpse. Poison damage is doubled. Now learned up to level 85 Dark Panther no longer absorbs experience and requires Spirit Ore to summon Panther Fatal Claw is no longer a blow-ability, damage has been slightly reduced Touch of Death ability has been removed. Insane Crusher cooldown increased to 20 seconds. Can now be used without charging, learned at level 70/76/79/83 Спойлер 1st level (learned at level 70) Deals a 1500-power attack. Nullifies one positive effect of the enemy, reduces Max CP by 30%. Decreases resistance to negative effects and the effectiveness of HP recovery magic by 10%. Ignores shield. Requires a sword/blunt weapon. 2nd level (learned at level 76) Deals a 3000-power attack. Nullifies one to two positive effects of the enemy, reduces Max CP by 50%. Decreases resistance to negative effects and the effectiveness of HP recovery magic by 15%. Ignores shield. Requires a sword/blunt weapon. 3rd level (learned at level 79) Deals a 4500-power attack. Nullifies one to three positive effects of the enemy, reduces Max CP by 70%. Decreases resistance to negative effects and the effectiveness of HP recovery magic by 20%. Ignores shield. Requires a sword/blunt weapon. Level 4 (Learned at Level 83) Deals a 6000 power attack. Cancels one to five positive effects of an enemy, reduces Max CP by 90%. Reduces resistance to negative effects and the effectiveness of HP recovery magic by 30%. Ignores shield. Requires a sword/blunt weapon. Added new ability Spirit Dark Panther (does not combine with other tank icons). learned at level 70/76/79/83 Спойлер 1 level (learned at level 70) Physical Skill Power +10% (does not work on Dagger skills), Cooldown -5%. Chance of inflicting Stun/Hold/Sleep/Paralysis/Bleeding/Poison/Negative Effects +10% 2 level (learned at level 76) Physical Skill Power +15% (does not work on Dagger skills), Cooldown -7%. Chance of inflicting Stun/Hold/Sleep/Paralysis/Bleeding/Poison/Negative Effects +15% 3 level (learned at level 79) Physical Skill Power +20% (does not work on Dagger skills), Cooldown - 10%. Chance of inflicting Stun/Hold/Sleep/Paralysis/Bleeding/Poison/Negative Effects +20% 4 level (learned at level 83) Physical Skills +30% (does not work on dagger skills), Cooldown - 15%. Chance of applying stun/hold/sleep/paralysis/bleeding/poison/negative effects +30% Added a new ability - Servitor Evolution. Learned at 83. Transfers 10% P. Atk., 25% P. Def., 10% M. Def., 50% Max. HP, 10% P. Atk. Speed to the Servant. Added new ability Chains of Pain. For 5 minutes, takes 100% of the damage received instead of the servant. Cannot be used in the Olympics. Learned at level 85. Shillien Knight Bloodsucker Casting time reduced to 2 seconds. Power is doubled. Cooldown increased to 15 seconds. Shield Bash ability is now learned at level 76 The casting time of the Lightning Strike ability has been reduced to 2 seconds. Casting radius increased to 700. Paralysis is applied instantly. Touch of Death ability is now learned at level 76. Added a new ability - Mass Lightning Strike. Deals 108 magic damage and has a 100% chance of inflicting paralysis for 5 seconds within a 200 radius of the target. Fixed cooldown of 60 seconds. Learned at level 85. (Cannot be used in the Olympics) Changed the effect of the Spirit of Shilen ability. Now can be used without charging, learned at level 70/76/79/83 Спойлер 1st level (learned at level 70) Phys. Atk, Mag. Atk and Atk. Spd +10%, Critical Power +15%, 10% of damage dealt is restored as HP, Decreases the Power of HP restoring magic by 20%. 2nd level (learned at level 76) Phys. Atk, Mag. Atk and Atk. Spd +15%, Critical Power +25%, 20% of damage dealt is restored as HP, Decreases the Power of HP restoring magic by 40%. 3rd level (learned at level 79) Phys. Atk, Mag. Atk and Atk. Spd +20%, Critical Power +35%, 30% of damage dealt is restored as HP, Decreases the Power of HP restoring magic by 60%. Level 4 (Learned at level 83) Phys. Atk, Mag. Atk and Atk. Spd +30%, Crit Power +50%, 40% of damage dealt is restored as HP, Reduces the Power of HP-restoring magic by 80%. Summoners Now full-fledged Damage Dealers, and not widnows for buffs. They can play through both physical and magical builds. Raised the relevance of PhS in the party. Спойлер General changes Excessive Loyalty now also works when the character attacks with a regular attack. The Spirit Sharing ability increases accuracy by 10 The Servitor Barrier and Mage Bane ability is now learned at level 76. The Servitor Empowerment ability does not immobilize, but slows down the servant’s movement speed by 90%. The Summon Lore ability is now learned at level 70. When using the Dimension Spiral ability, increases P. and Mag. attack of the entire group by 15% for 10 seconds. Betray skill now learns up to level 85 Servants Mew, Mirag and Silhouette no longer consume experience. Added new ability Group Summoner Cleanse. With a 50% chance, removes one negative effect from all group members. The ability is divided into 3 levels. Can be learned at levels 70/76/78. The cooldown of the ability depends on the level 40/30/20 seconds. (cannot be used at the Olympiad) Added new ability Group Cleanse. With a 50% chance removes one negative effect from all group members. The ability is divided into 3 levels. Learned at level 70/76/78. The ability cooldown is static, depending on the level 60/40/20 seconds. (cannot be used in the Olympics) Servitor Share ability Resets with any transformation. Divided into 2 levels: Спойлер 1st level - Learned at 76 Transfers to the Servant 10% P. Atk., 10% P. Def., 5% M. Atk., 5% M. Def., 5% Max. HP/MP, 10% Critical Atk. Rate, 5% P. Atk. Speed, and 2% M. Atk. Speed. 2nd level - Learned at 83 Transfers to the Servant 50% P. Atk., 50% P. Def., 25% M. Atk., 25% M. Def., 10% Max. HP/MP, 20% Critical Atk. Rate, 10% P. Atk. Speed, and 3% M. Atk. Speed. All summoners now have all three ability Warrior Servitor, Wizard Servitor, Assassin Servitor, but they replace each other and have new effects. Learned at level 76. Cannot be used in the Olympiad. Спойлер Warrior Servitor increases Physical and Magic Defense by 10% Wizard Servitor increases Magic Attack and Magic Speed by 10% Assassin Servitor increases Physical Attack and Attack Speed by 10% Each has a new ability added similar to Divine Punishment/Divine Flash/Dimension Spiral, with a fire/water/dark attribute. The first two have reduced damage in pvp and cannot be used at the Olympics. Спойлер Warlock Volcanic Destruction, an analogue of the Divine Punishment ability Chain Blaze, an analogue of the Divine Flash ability Fire Spiral, analogue of the Dimension Spiral ability Elemental Summoner Water Destruction, an analogue of the Divine Punishment ability Blizzard, analogue of the Divine Flesh ability Ice Spiral, an analogue of the Dimension Spiral ability Phantom Summoner Dark Destruction, an analogue of the Divine Punishment ability Dark Rage, an analogue of the Divine Flash ability Dark Spiral, an analogue of the Dimension Spiral ability Warlock Party of Queen is a new party buff that Warlocks can cast by themselves. Physical crit chance +30%, physical crit power +25%, P.Atk. + 10%, accuracy + 4. Effect duration - 5 minutes. Effect expires if the character who applied it leaves the party. The success rates of the Mass Surrender to Fire ability has been increased, the debuff no longer increases resistance to water, and also reduces the casting speed and P.Def. by 20% (can no longer be used at the Olympiad) Mew's Servant ability "Storm Strike" has been changed. This ability now deals fire damage in an area. (An analogue of the Whirlpool ability from the Merrow horse) Cat King's Spin Slash ability cooldown reduced to 10 seconds. Hold of King ability cooldown reduced to 10 seconds, now has a fire attribute and attacks characters with magic around the servant. Radius increased to 200. The Spirit of the Cat ability no longer recalls your pet. Cooldown reduced to 5 minutes. Added the Call of Mysteries ability. For 60 seconds, increases the servant's Physical/Magic Atk. by 30%, Physical/Magic Defense by 20%, and reduces skill recovery time by 30%. Recovery time is 5 minutes. Cannot be used in the Olympiad. Learned at level 84. Added the Summon Commando Cat ability. Learned at level 85. The Servant can rush enemies, stunning them. Cannot be used in the Olympics. Added the Summon Witch Cat ability. Learned at level 85. The Servant deals powerful area damage with fire magic. Cannot be used in the Olympics. Elemental Summoner Party of Seraphimis a new party buff that Elemental Summoners can cast by themselves. Reduces abilities cooldown, Max MP and increases MP recovery by 35%. Effect duration - 5 minutes. Effect expires if the character who applied it leaves the party. The success rates of the Mass Surrender to Water ability has been increased, the debuff no longer increases resistance to fire, and also reduces speed and attack speed by 20% (can no longer be used at the Olympiad) Spirit of the Unicorn ability no longer recalls your pet. Cooldown reduced to 5 minutes. The Mirage servant has been given the agression ability. Added the Call of Elements ability. For 60 seconds, increases the servant's Physical/Magic Atk. by 25%, Physical/Magic Defense by 25%, and reduces skill recovery time by 30%. Recovery time is 5 minutes. Cannot be used in the Olympiad. Learned at level 84. Added the ability Summon Unicorn Lancer. The Servant can stun nearby enemies. Learned at level 85. Cannot be used in the Olympics. Added the ability Summon Unicorn Cherub. The servant deals powerful area damage with water magic. Learned at level 85. Cannot be used in the Olympiad Phantom Summoner Party of Nightshade is a new party buff that Phantom Summoners can cast by themselves. Increases Physical and Magical Defense by 20%. Effect duration - 5 minutes. Effect expires if the character who applied it leaves the party. (cannot be used at the Olympiad) Nightshade's Agression and Mass Agression abilities now generate more hate (Same amount as tank classes). The success rates of the Curse of Shade and Mass Curse of Shade debuffs has been increased. Servant Silhouette has been given a ability to regenerate mana for its owner. The success rates of the Mass Surrender to Wind ability has been increased, the debuff no longer increases resistance to the Earth, and also reduces the power of physical and magical crit attacks, and the waiting time for reusing physical and magical abilities by 20% (can no longer be used at the Olympiad) Soulless's servant ability "Parasite Explosion" has been changed. This ability now deals wind damage in an area. (An analogue of the Whirlpool ability from the Merrow horse) The Spirit of the Phantom ability no longer recalls your pet. Cooldown reduced to 5 minutes. Death Spike ability has been removed. Added the Call of Shadows ability. For 60 seconds, increases the servant's Physical/Magic Atk. by 20%, Physical/Magic Defense by 30%, and reduces skill recovery time by 30%. Recovery time is 5 minutes. Cannot be used in the Olympiad. Learned at level 84. Added the Summon Dark Crusader ability. The Servant can move behind the enemy and stun them. Learned at level 85. Cannot be used in the Olympiad. Added the ability Summon Banshee Queen. The servant deals powerful area damage with dark magic. Learned at level 85. Cannot be used in the Olympics. Heelers We increased the relevance of SHE at the initial stages of the game, and EER at later stages. PP was heavily reworked Спойлер General changes Divine Flash, Divine Punishment, Divine Curse and Surrender to the Holy abilities have been moved from the Inquisitor transformation to active abilities. The Inquisitor transformation has been removed. Added the Solar Flare ability. Cooldown increased to 13 seconds Added Vital Force ability. Resurrection and Mass Resurrection abilities cannot be learned past level 1. Increased chance of passing the Erase ability Turn to Stone and Divine Lore are now learned at 76 Increased the base chance of the Turn Undead ability to fly. All sharpening branches have been combined into one. Shillien Elder The Eva's Kiss ability has become a self-buff and now also reduces mana consumption by -10%. The cooldown of the Thorn Root ability has been reduced to 12 seconds. Now cast on enemies near the selected target. Cast radius to the target is 600. Learned at level 79 The Mass Recharge ability is now learned at level 76. The Arcane Protection ability is now learned at level 70. Added ability Turn Undead, Might of Heaven, Holy Weapon. The Prophecy of Wind ability now has two levels and is learned at 40 and 78. At level one it gives 4 times less stats. Added new ability Brilliant Recharge Fully restores MP of all party members and increases the maximum MP of all party members by 50% for 15 seconds. Recovery time is 300 sec. Cannot be used in the Olympics. Learned at level 85. Added Holy Attack Resistance. Now it also increases sleep resistance by 20% and is learned at level 58/66/70. Lord of Vampires ability is now learned at level 79. Added Mass Stigma of Shilen. Applies Shilen Stigma to all enemies near the target. Learned at level 84 Elven Elder Mass Vitalize now also removes paralysis and petrification from party members. Vitalize, now also removes paralysis MP consuption reduction bonus from Prophecy of Water ability is improved to -10%. Now also increases max HP by 10%. Has two levels and learns at 40 and 78. At the first level gives 4 times less stats. Regeneration ability removed he Eva's Kiss ability has become a self-buff and now also reduces mana consumption by -10%. The Mass Recharge ability is now learned at level 76. The Arcane Protection ability is now learned at level 70. Blessing of Eva is now learned at level 79. Cooldown reduced to 10 minutes. Stun Resistance and Clarity learned at 40/44/48/52 Added new ability Dark Backfire. Learned at level 76/79/83. Cannot be used in the Olympics. Increases MP consumption by 200%. Healing spell effectiveness -50%. Cast. Spd. and Atk. Spd. -10/15/20%. Duration 30/45/60 seconds Added new ability Brilliant Recharge Fully restores MP of all party members and increases the maximum MP of all party members by 50% for 15 seconds. Recovery time is static 300 sec. Cannot be used in the Olympiad. Learned at level 85. Added Dark Attack Resistance. Now it also increases paralysis resistance by 20% and is learned at level 58/66/70. Added Mass Wind Shackle. Places Wind Shackle on all enemies near the target. Learned at level 84. Bishop Added Higher Mana Gain ability The Restore Life ability now restores 50% HP Divine Power ability now also increases P./M. protection by + 30%. Cooldown reduced to 5 minutes. Added Counter Critical ability Cleanse now removes 1/2/10 debuffs depending on level. Cooldown increased to 60/40/8 seconds Prayer ability is now learned at level 40/50/60. Added the skill Party Noblesse Blessing. Grants the Blessing of Noblesse to all party members. Learned at level 84. Added new ability Balance Heal. Equalizes HP of all party members, removes 1 negative effect from them. For 15 sec. Restores 300 HP every second. Cooldown is 60 sec. Cannot be used in the Olympics. Learned at level 85. Prophet Prophecy of Fire now also increases max HP by 10%. Has two levels and learns at 40 and 78. At the first level it gives 4 times less stats. The cooldown time of the Spell Turning ability has been reduced to 25 seconds, and the radius has been increased to 900. Now learned at level 70. Mystic Immunity ability now learned at level 70. The cooldown of the Word of Fear ability has been reduced to 30 seconds. Now they study up to level 85 The Regeneration abiity now also increases the MP recovery rate by 20% The Eva's Kiss and The Penetrating Attack ability removed. Added abiity Vampiric Rage, Empower, Mana Regeneration, Recharge, Turn Undead. Added new abiity Chain Heal, Magic Impulse, Soul Harmony Cannot be used in the Olympics. Added a new abiity Group Cleanse. With a 50% chance removes one negative effect from all group members. The ability is divided into 3 levels. Learned at level 70/76/78. The ability cooldown is static, depending on the level, 60/40/20 seconds. Cannot be used at the Olympics. Added the abiity Healing Light. Restores the target's HP and CP. Learned at level 56-74. Power 300-600 (can be upgraded to 900) Added a new abiity Fetter Mind. During the action, completely shackles the enemy. The spell requires maintenance, spends 50 MP per second. Maximum duration is 20 seconds. Recovery time is 2 minutes. Learned at level 70. Cannot be used in the Olympiad. Can only be used on players. Added a new abiity Blessing of Protection. For all party members, reduces damage taken from Crit. Atk. by 30%. Duration: 20 min. Replaced by the ability Chant of Protection from the warlock. The buff ends if you break the party with the character who cast it. Cannot be used at the Olympics. Greater Might and Greater Shield now learn at 40/44/48 Added the abiity Brilliant Cleansing. Removes all negative effects from the selected target and makes the target immune to them for 5 seconds. Cooldown is 20 seconds. Learned at level 84 Added new ability Party Mystic Immunity. Makes all party members immune to negative effects for 30 sec. Cooldown 150 sec. Cannot be used in the Olympics. Learned at level 85. Buffers The physical damage of Warcryers and Overlords has been slightly increased. We have increased the relevance of Warcryers for physical parties. Спойлер General changes The Soul Cry ability also increases the power of physical crit power by 20% Added Polearm Mastery ability, maximum level. Added passive ability Two-Handed Weapon Mastery Added new passive abilities Fighter's Will and Expose Vulnerability Onslaught of Pa'agrio Can be used with a pike. No longer requires targeting. Learned at 76. Burning Chop now deals damage to everyone in a 150 radius and no longer requires targeting. Warcryer Added new abilities from Judicator (cannot be used at the Olympiad) Added new abilities from the Overlord Onslaught of Pa'agrio and Soul Guard Chant of Life ability cast time reduced to 2.5 seconds Freezing Flame ability can now be learned up to level 85. Chance of completion has been increased. Added Rush, Rush Impact, Thunder Rush ability Now the Hammer Crush ability is leveled to the maximum (which will allow you to enchant it) Chant of Protection ability is now learned at level 70. The ability ends if you break the group with the character who cast it. War Chant and Chant of Earth are now learning 40/44/48 Chant of Critical, Chant of Blood Awakening, Chant of Movement ability are now trained to 70 Chant of Victory and Chant of Magnus now have two levels and are learned at 40 and 78. At level one, they give 4 times less stats. Added new ability Chant of Blessing. Combines effects of increasing Max HP and Max MP by 35%. Learned at 70. Cannot be used in the Olympics. Added new passive ability Military Glory. Increases Attack and Magic Spd by 10%. Learned at level 84. Added new ability Chant of Bison. Fully restores HP and increases the maximum HP of all party members by 50% for 15 seconds. Cooldown is static 300 sec. Cannot be used in the Olympics. Learned at level 85. Overlord Reduced the casting time of the Ritual of Life ability to 2.5 seconds, Cooldown to 1 second, and MP consumption by half. Added Sword/Blunt Weapon Mastery Added Vital Force ability. Added ability Higher Mana Gain Seal of Flame ability is now learned up to level 85. Chance of completion has been increased Added the Great Fury ability. Now this ability also increases casting speed by 30%. Added Protection Instinct ability (cannot be used at the Olympiad) The Victories of Pa'agrio ability now has two levels and is learned at 40 and 79. At level one it gives 4 times less stats. Critical of Pa'agrio, Condition of Pa'agrio and Soul of Pa'agrio ability now learn at 70 Added new passive ability Master of Negative Effects. Chance to apply debuffs and resistance to debuffs +10%. Learned at level 84. Added new ability Rise of Pa'agrio. Fully restores CP and increases the maximum CP of all clan members by 50% for 15 seconds. Recovery time is static 300 sec. Cannot be used in the Olympiad. Learned at level 85. Bards The bards were united. BD now also has songs, SwS now also has dances. Спойлер General changes Added new skill Aggression Provoke. (analog of skill Provoke, only it does not reduce protection from pike and creates a lot of aggro) Added Polearm Mastery ability, maximum level. Added Dagger Mastery ability. Added Dual Dagger Mastery ability. BD now also has songs, SwS now also dances, some abilities were removed. Removed additional mana consumption if dances/songs are applied before the previous ones expire. ALL dances/songs can now be disspelled by ALT-clicking. Dance of Siren, Song of Champion, and Dance of Shadows are now learned at level 76. Dance of Berserker and Song of Purification ability are split into 2 levels and are learned at 40 and 83 Added new ability Dash Assault. Pounces on the enemy, dealing damage. Can be sharpened. Learned from level 40. Added new ability Song of Relaxation. Increases HP/MP/CP recovery speed of party members by 200%. Learned at level 84 The Dance of Protection ability is now passive; with a high probability, when using the Deadly Strike ability, there is a chance to impose a trigger on allies that increases P./M. defense by 30% for 10 seconds. Will be learned from level 85. BD added songs, SVS dances, some skills were removed. Removed additional mana consumption if dances/songs are applied before the previous ones disappear. ALL dances/songs can now be removed via ALT. Спойлер Dances added for SwS Dance of Fire Dance of Inspiration Dance of the Mystic Dance of Concentration Dance of the Warrior Dance of Fury Dance of the Vampire Dance of Shadows Dance of Siren Dance of Berserker Songs added for BD Song the Hunter Song of Warding Song of Wind Song of Earth Song of Vitality Song of Vengeance Song of Meditation Song of Renewal Song of Champion Song of the Windstorm Song of Purification Abilities that have been removed from everyone Dance of Light Dance of Earth Guard Dance of Water Guard Dance of Blade Storm Dance of Alignment Song of Invocation Song of Life Song of Water Song of Fire Guard Song of Storm Guard Song of the Elemental Added combined dances and songs. Learned at level 76. Cannot be used in the Olympiad. Спойлер Rhythm of Battle (unites Dance of Warrior and Dance of Mystic) Rhythm of Rush (unites Dance of Fury and Dance of Concentration) Rhythm of Protection (unites Song of Earth and Song of Warding) Rhythm of Endurance (unites Song of Vitality and Song of Vengeance) Rhythm of Speed (unites Song of Wind and Song of Renewal) Rhythm of Destruction (unites Song of Hunter and Dance of Siren) Rhythm of Domination (unites Dance of Vampire and Dance of Fire) Rhythm of Wisdom (unites Song of Champion and Song of Meditation) Rhythm of Awareness (unites Song of Windstorm and Dance of Inspiration) Bladedancer Added a new ability Weapon Blockade. Now can be used with dual daggers. Cooldown of the abilities Demonic Blade Dance and Poison Blade Dance reduced to 11 seconds, damage increased by two times. Now learned up to level 85 and can be used with any weapon. The ability Dance of Medusa is now split into two levels and is learned at levels 70/76. ability cooldown 30/15 seconds. Now can be used with any weapon. Swordsinger Aggression ability is learned up to level 74 Psycho Symphony and Sword Symphony ability cooldown is reduced to 11 seconds, damage is doubled. Now learned up to level 85 Sword Symphony ability cast range is increased to 600 The cooldown of the Song of Purification ability is now fixed and increased to 5 minutes. BD cannot use this ability ill in the Olympiad. Replacing Abilities When changing professions, most low-level and non-core abilities are now removed. Спойлер Example: Human Mystic has an attack skill "Wind Strike", which will now be removed when learning the skill "Blaze", which in turn will be removed when learning "Prominence" Important: Some important skills will not be removed, such as selfs or the skill "Battle Heal" Other changes Increased the relevance of race-specific abilities. Спойлер Casting time of the Steal Life ability reduced to 2 sec. Power is doubled. Casting time of the Freezing Strike ability reduced to 2 seconds. Power is doubled. Casting time of the Poison ability reduced to 2 sec. Poison damage is doubled. Now studies up to level 85 Casting time of the Elemental Heal ability reduced to 3 seconds. Casting time of the Entangle ability reduced to 1.5 seconds. Heavy Armor Mastery now reduces outgoing damage when using a bow by 50% Archer's Will ability has been removed for all classes except archers. The effects of irrelevant or unpopular sets and SA have been reworked to add variety to the gameplay. The magic defense of all epic jewelry has been increased, now it is equal to the magic defense value of the top jewelry of the current stage. For sets of grade S and above, new "Shoulders" have been added to better select equipment for your tasks. Jewelry of grade S and above can now be crossed with Olympus jewelry, increasing its magic defense. New bonuses have been added to hero weapons. Rare weapon bonuses have been updated. Спойлер Heavy Old set bonuses have been reworked, new bonus branches have been added for armor above S grade Спойлер D GRADE Brigandine Before P.Def. +5%, Max HP +153, Max HP with shield +20 Now P. Attack +5%, Max HP +153, STR+1, CON-1, Max HP with shield equipped +20 Half Plate Armor (NEW) Before no set existed Now P. Def. +5%, Max HP +250, CON+1, STR-1, shield defense (with shield equipped) +24% C GRADE Chain mail Before P.Def against daggers +6% Max HP with shield +198 Now P. Def. +6%, STR+2, CON-2 Max HP with shield +198 Composite Before Weight Limit +5795. with shield: M. Def. +5,26% Now Weight Limit +5795, speed + 7. With shield: Маг. Защ. +15% Dwarven Chain Mail (NEW) Before no set existed Now P. Attack +10%, STR+1, CON-1 Full Plate Before Max HP +270. with shield: Shield Defense +5,26% Now Max HP +270, P. Def. +5%,With Shield: Shield Defense +24% B GRADE Blue Wolf Before Speed +7, HP Regeneration speed +5,24%, STR+3, CON-1, DEX-2 Now Speed +7, HP Regeneration speed +5,24%, STR+3, CON-3, P. Attack +5% Doom Before Max HP +320, STR-3, CON+3 with shield: Shield defense +24% Now Max. HP +320, STR-3, CON+3, P. Def. +5% with shield: Shield defense +24% Avadon Before Max HP +294, with shield: Shield Defense +24% Now Max HP +294, P. Def. +5% with shield : Shield Defense +24% Zubei Before P. Def. +5,26%, Max HP +294 Now Attack speed +6%, STR+1, CON-1 A GRADE Dark Crystal Before healing +4%, Paralysis resist +50%, STR-2, CON+2 With shield: Shield Defense +18% Now healing+4%, Paralysis resist 10%, CON+2 With shield: Shiled defense +24% Tallum Before Attack speed+8%, Poison/Bleed resist +80%, STR+2, CON-2 Now Attack speed +8%, Poison/Bleed resist +15%, STR+2, CON-2 Majestic Before P. Attack. +4%, Accuracy +3, Stun resist +50%, STR+2, CON-2 Now P. Attack +8%, Accurancy +3, Stun resist +10%, STR+2, CON-2 Nightmare Before P. Attack +4%, Sleep/Hold resist +70%, CON+2, DEX-2, with shield: Reflects 5% from phys. attacks Now P. Def. +4%, Sleep/Hold resist +15%, CON+2, DEX-2, Max HP + 350 with shield: Reflects 5% from phys. attacks, Shield defence +24% S GRADE Imperial Before DEX-2, STR+2, P. def. +8%, Max HP +445., Sleep/Hold resist +70%,with shield: Poison/Bleed resist +80%, Now CON-2, STR+2, Attack speed +6%, Max HP +445., Sleep/Hold resist +15%, with shield: Poison/Bleed resist +15%, Shield defence +24% Imperial - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now CON+2, STR-2, P.Def. +6%, Max. HP +445., Sleep/Hold resist +15%, with shield: Poison/Bleed resist +15%, Shield defence +24% Imperial - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now CON-2, STR+2, P. attack +6%, Max. HP +445., Sleep/Hold resist +15%, with shield: Poison/Bleed resist +15%, with shield: Poison/Bleed resist +15%, Shield defence +24% It is no longer possible to insert an attribute into Imperial Crusader Gaiters. Dynasty Sets - no changes (However, after inserting an essence, can now be worn by any class) S80 GRADE Moirai Before STR +2, CON -2, P. attack +4.26%, Attack Speed +4%, m. def +2%, Stun resist +50% With shield: Improves shield defense. Now STR +2, CON -2, Attack speed +10%, M. def. +2%, Stun resist +10% With shield: Improves shield defense. Moirai - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now CON+2, STR-2, P. Def. +10%, M. def. +2%, Stun resist +10% With shield: Improves shield defense. Moirai - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR +2, CON -2, P. Attack +10%, M. def. +2%, Stun resist +10% With shield: Improves shield defense. S84 GRADE Vesper Before STR +2, DEX -2, P. Attack +5.57%, P. Def. 5.57%, Max. HP +531, Sleep/Hold resist +70%. With shield: Improves shield defense. Now STR +2, DEX -2, P. Attack +5.57%, Attack speed +5%, Max. HP +531, Sleep/Hold resist +15%. With shield: Improves shield defense. Vesper Nooble Before STR+2, DEX-2, P. Attack +5.57%, P. Def 5.57%, Max HP +541, Sleep/Hold +70%, Accuracy +4, Speed +5, M. Def +1% With shield: Improves shield defense. Now STR+2, CON-2, Attack speed +12%, Max HP +541, Sleep/Hold +15%, Accuracy +4, Speed +5, M. Def +1% With shield: Improves shield defense. Vesper Nooble - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR-2, CON+2, P. Def. +12%, Max HP +541, Sleep/Hold resist +15%, Accuracy +4, Speed +5, M. Def +1% With shield: Improves shield defense. Vesper Nooble - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P.Def. +12%, Max HP +541, Sleep/Hold resist +15%, Accuracy +4, Speed +5, M. Def +1% With shield: Improves shield defense. Vorpal Before STR -2. CON +2, P.Def. +8.47%, P.Attack +5.57%, M. def +2% Max HP +541, Speed +7, Accuracy +4, Hold/Sleep/Bleed resist +50% With shield: Improves shield defense. Now STR +2. CON -2, Attack speed +15% Max HP +541, Speed +7, Accuracy +4, Hold/Sleep/Bleed resist +10% With shield: Improves shield defense. Vorpal - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR -2. CON +2, P. Def. +15%, Max. HP +541, Speed +7, Accuracy +4, Hold/Sleep/Bleed resist +10% With shield: Improves shield defense. Vorpal - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR +2. CON -2, P. Attack +15% Max. HP +541, Speed +7, Accuracy +4, Hold/Sleep/Bleed resist +10% With shield: Improves shield defense. Elegia Before STR +3, CON -2, P. Attack. +6.59%, Crit attack chance +127.4, Hold/Sleep/Bleed resist +50%, M. Def. +2%, Max. HP +550, restores some HP based on damage dealt. With shield: Improves shield defense. Now STR +2, DEX +2, CON -1, Attack Speed +15%, Crit attack chance +127.4, Hold/Sleep/Bleed resist +10%, M. Def. +2%, Max. HP +550, restores some HP based on damage dealt. With shield: Improves shield defense. Elegia - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR -1, DEX +1, CON +3, P. Def +15%, Crit attack chance +127.4, Hold/Sleep/Bleed resist +10%, M. Def. +2%, Max. HP +550, restores some HP based on damage dealt. With shield: Improves shield defense. Elegia - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR +3, DEX +1, CON -1, P. Attack +15%, Crit attack chance +127.4, Hold/Sleep/Bleed resist +10%, M. Def. +2%, Max. HP +550, restores some HP based on damage dealt. With shield: Improves shield defense. Light Old set bonuses have been reworked, new bonus branches have been added for armor above S grade Спойлер D GRADE Manticore Skin Set Before Max MP 92 Now Max MP 92, Crit Attack Chance +10%, Crit Attack Power +10%, speed +7 Salamander skin (NEW) Before no set existed Now STR+1, CON-1, p. attack +5% C GRADE Mithril Before Evasion +4 Now DEX+2, CON-2, attack speed +5% Teca Before P. Attack +5,26% Now P. Def. +15%, speed +7 PL Before STR+4, CON-1 Now STR+2, CON-2, P.Attack +5% Drace Before M. Def. +5,26% Now M. Def. +15%, Casting Speed + 15% B GRADE Blue Wolf Before P. Def. +5,26%, Casting Speed. +15%, INT-2, MEN+3, WIT-1 Now P. Def. +5,26%, Casting Speed. +15%, MP Recover rate +8%, Max MP+200 Doom Before P. Attack. +2,7%, MP Recovery rate +2,5%, STR-1, CON-2, DEX+3, Poison -20% Now P. Attack. +2,7%, MP Recovery rate +2,5%, STR+1, CON-2, DEX+3, Poison -20% Avadon Before M. Def. +5,25%, Weight Limit +5795 Now M. Def. +5,25%, Weight Limit +5795, STR+2, CON-2 Zubei Before Evasion +4. Now Evasion +4, DEX+2, CON-2 А GRADE Darc Crystal Before P. Attack/Attack Speed +4%, Paralysis resist -50%, STR+1, CON-1 Now P. Attack/Attack Speed +4%, Paralysis resist -10%, STR+1, CON-1, speed +7 Tallum Before MP Recovery rate +8%, Max. MP +222, Poison/Bleed resist -80%, MEN+2, WIT-2 Now MP Recovery rate +8%, Max. MP +222, Poison/Bleed resist -15%, MEN-2, WIT+2, casting speed +15% Majestic Before P. Attack +8% with a bow/crossbow, Max. MP +240, Weight Limit +5759, Stun resist +50%, DEX+1, CON-1 Now P. Attack +8%, Max. MP +240, Weight Limit +5759, Stun resist +10%, DEX+1, CON-1 Nightmare Before M. Def. +4%, Sleep/Hold resist -70%, restores 3% of mele damage into HP, DEX+1, CON-1 Now Attack speed +8%, Sleep/Hold resist -15%, restores 3% of mele damage into HP, DEX+1, CON-1 S GRADE Draconic Before DEX+1, STR+1, CON-2, Attack Speed/P. Attack +4%, Max. MP +289 Now DEX+2, CON-2, Attack Speed +8%, Max. HP +289 Draconic - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P. Attack +8%, Max. HP +289 Draconic - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, MEN-2, M. Atk. +6%, Casting Speed +15% Max. MP +289 Dynasty Sets - no changes (However, after inserting an essence, can now be worn by any class) S80 GRADE Moirai Before DEX+2, CON-2, P. Attack +4.26%, Attack speed +4%, Speed +3%, Hold resist +50% Now DEX+2, CON-2, Attack Speed +10% Speed +3%, Hold resist +10% Moirai - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P. Attack +10% Speed+3%, Hold resist +10% Moirai - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, MEN-2, M. Atk. + 8%, Casting Speed +15% Speed+3%, Hold resist +10% S84 GRADE Vesper Before STR +1, CON -2, DEX +1. P. Attack +5.57%, Attack Speed +5%, MP recovery rate +5%, Max. MP +347. Before STR +1, CON -2, DEX +1. P. Attack +5.57%, Attack Speed +5%, MP recovery rate +5%, Max. MP +347. Vesper Nooble Before STR+1, CON-2, DEX+1, P. Attack +5,57%, Attack speed +5%, MP recovery rate +5%, Max. MP +354, Evasion +3, Crit. Attack + 172, Paralysis resist +50% Now DEX+2, CON-2, Attack Speed +12% MP recovery rate +5%, Max. MP +354, Evasion +3, Crit. Attack + 172, Paralysis resist +10% Vesper Nooble - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P. Attack +12% , MP recovery rate +5%, Max. MP +354, Evasion +3, Crit. Attack + 172, Paralysis resist +10% Vesper Nooble - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, MEN-2, M. Atk. +10%, Casting Speed +15% MP recovery rate +5%, Max. MP +354, Evasion +3, Paralysis resist +10% Vorpal Before STR +1, DEX +2, CON -3, P. Attack/P.Def. +5.57%, Attack Speed. +5%, Speed +3%, stun resist +50%, Crit. Attack +182, Max. МР +360 Now DEX+2, CON-2, Attack Speed +15% Speed +3%, Stun resist +10%, Crit. Attack +182, Max. МР +360 Vorpal - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P. Attack +15% Speed +3%, Stun resist +10%, Crit. Attack +182, Max. МР +360 Vorpal - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, MEN-2, M. Atk. +12%, Casting Speed +15% Speed +3%, Stun resist +10%, Max. МР +360 Elegia Before STR +1, DEX +2, CON -2, P. Attack +6.59%, Attack Speed +6%, Crit. Attack Chance +170.5, Paralysis resist+50%, Speed +3% Now STR +1, DEX +3, CON -1, Attack Speed +15% Crit. Attack Chance +170.5, Paralysis resist +10%, Speed +3% Elegia - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR +3, DEX +1, CON-2, P. Attack +15% Crit. Attack Chance +170.5, Paralysis resist +10%, Speed +3% Elegia - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, INT+2 MEN-1, M. Atk. +15%, Casting Speed +15%, Paralysis resist +10%, Speed +3% Robe Old set bonuses have been reworked, new bonus branches have been added for armor above S grade Спойлер D GRADE Mithril tunic Before Speed +7, INT-1, WIT+1 Now Speed +7, Casting Speed +15% Sanges Reg (NEW) Before no set existed Now MP Recovery rate +10%, Max. MP+200, INT-2, MEN+2 C GRADE Carmian Before P. Def. +5.26%, Casting Speed +15% Now Casting Speed +15% Daemon Before Reduces Max HP by 270, INT+4, WIT-1. Now educes Max HP by 270, INT+5, WIT-1. Divine Before P. Def. +5,26%, Max. MP +171, INT-1, WIT+1. Now P. Def. +5,26%, Max. MP +171, INT-1, WIT+4. B GRADE Blue Wolf Before Max. MP +206, MP Recovery Rate +5,26%, INT-2, MEN-1, WIT+3 Now Max. MP +206, MP Recovery Rate +5,26%, INT-2, MEN+2, WIT+3 Doom Before Speed +7, Lung capacity increased, MP Recovery Rate +5,26%, INT+2,, WIT-3, MEN+1 Now Speed +7, Lung capacity increased, MP Recovery Rate +5,26%, INT+5, WIT-3, MEN+1 АВАДОН Before P. Def. +5,26%, Casting speed +15% Now Casting speed +15% Zubei Before M. Attack +10%, MP Recovery rate -5% Now M. Attack +15%, M. Def. +5,26% А GRADE Darc Crystal Before P. Def +8%, Casting Speed +15%, Speed. +7, Paralysis resist +50%, WIT+2, MEN-2 Now P. Def +8%, Casting Speed +15%, Speed. +7, Paralysis resist +10%, WIT+2, MEN-2 Tallum Before Casting Speed +15%, M. Def. +8%, Poison/Bleed resist +80%, INT-2, WIT+2 Now Casting Speed +15%, M. Def. +8%, Poison/Bleed resist +15%, INT-2, WIT+3, Speed. +7 Majestic Before Max. MP +240, Casting Speed +15%, MP Recovery Rate +8%, Stun resist +50%, MEN+1, INT-1 Now Max. MP +240, Casting Speed +15%, MP Recovery Rate +8%, Stun resist +10%, MEN+3, INT-1, МР Consumption -5%. Nightmare Before MP Recovery Rate +4%, M. Attack. +8%, Sleep/Hold resist +70%, INT+2,WIT-2 Now MP Recovery Rate +4%, M. Attack. +8%, Sleep/Hold resist +15%, INT+5, CON-1 S GRADE Major Before WIT+1, INT+1, MEN-2, M. Attack. +17%, Speed +7, Stun resist +50%, Now WIT+1, INT+1, MEN-2, Casting Speed +15%, Скор. +7, Stun resist +10% Major - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+2, MEN-2, M. Attack +20%, Speed. +7, Stun resist +10% Major - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-2, MEN+2, Casting Speed +15%, Max. МР+300, МР Consumption -5% Speed +7, Stun resist +10% Dynasty Sets - no changes (However, after inserting an essence, can now be worn by any class) S80 GRADE Moirai Before WIT+2, MEN-2, M. Attack +8.11%, Casting Speed +15%, Paralysis resist +50% Now WIT+2, MEN-2, M. Attack +8.11%, Casting Speed +15%, Paralysis resist +10% Moirai - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+2, MEN-2, M. Attack +25%, Paralysis resist +10% Moirai - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-2, MEN+2, M. Def. +8.11%, Casting Speed +15%, Мax. MР+350, МР Consumption -5% Paralysis resist +10% S84 GRADE Vesper Before INT +1, MEN -2, WIT +1. M. Attack +8.47%, Casting Speed +15%, Stun resist +50% Now INT +1, MEN -2, WIT +1. M. Attack +8.47%, Casting Speed +15%, Stun resist +10% Vesper Nooble Before INT+1, MEN-2, WIT+1, M. Attack +8,47%, Casting Speed +15%, Stun resist +50%. Speed +7, MP Consumption -3%. Now INT+1, MEN-2, WIT+1, M. Attack +8,47%, Casting Speed +15%, Stun resist +10%. Speed +7, MP Consumption -3%. Vesper Nooble - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+2, MEN-2, M. Attack +25%, Stun resist +10%. Speed +7, MP Consumption -3%. Vesper Nooble - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-2, MEN+2, M. Def. +8.47%, Casting Speed +15%, Max. МР+450, MP Consumption -8% Stun resist +10%. Speed +7 Vorpal Before MEN-1, WIT+2, INT-1, M. Attack +8.7%, Casting Speed +15%, Speed +7, Max. МР +92, MP Recovery rate +5% Stun resist +50%. Now MEN-1, WIT+2, INT-1, M. Attack +8.7%, Casting Speed +15%, Speed +7, Max. МР +92, MP Recovery rate +20%, Stun resist +10%. MP Consumption -3%. Vorpal - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+2, MEN-2, M. Attack +27%, Stun resist +10%. Speed +7, Max. МР +92, МР Consumption -3%., MP Recovery rate +20% Vorpal - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-2, MEN+2, M. Def. +8.7%, Casting Speed +15%, Max. МР+500, МР Consumption -8% Stun resist +10%. Speed +7, MP Recovery rate +20% Elegia Before WIT+2, MEN-2, INT+1, M. Attack +10%, Casting Speed +15%, Speed +7, Max. МР +97, МР Consuption -3%, MP Recovery rate +20% Stun resist +50%. Now WIT+2, MEN-1, INT+2, M. Attack +10%, Casting Speed +15%, Speed +7, Max. МР +97, МР Consuption -3%, MP Recovery rate +30% Stun resist +10%. Elegia - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+3, WIT+1, MEN-1, M. Attack +30%, Speed +7, Max. МР +97, МР Consuption -3%, MP Recovery rate +30% Stun resist +10%. Elegia - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-1, WIT+2, MEN+2, M. Def. +10%, Casting Speed +15%, Max. МР+600, МР Consumption -10% , Speed +7, MP Recovery rate +30% Stun resist +10%. Special Abilities New types of Special Abilities have been added, and irrelevant ones have been reworked. Спойлер Bows/Crossbows Спойлер Carnage Bow - Light replaced with Focus +61 Soul Bow - Cheap Shot replaced with Focus +61 Shyeed's Bow - Cheap Shot replaced with Critical Slow 20% Draconic Bow - Cheap Shot replaced with Haste +7% Dynasty Bow - Cheap Shot replaced with Haste +10% Icarus Spitter - Cheap Shot replaced with Haste +10% Vesper Thrower - Cheap Shot replaced with Haste +11% Skull Carnium - Cheap Shot replaced with Haste +11% Recurve Thorne Bow - Cheap Shot replaced with Haste +11% One-handed Physical Swords/Rapiers Спойлер Dynasty Sword - Light replaced with Haste +10% Icarus Sawsword - Light replaced with Haste +10% One-handed Physical Clubs Спойлер Basalt Battlehammer - HP Regeneration replaced with Haste +7% Vesper Avenger - HP Regeneration replaced with Haste +11% Vigwik Axe - HP Regeneration replaced with Haste +11% Eversor Mace - HP Regeneration replaced with Haste +11% One-handed Mage Swords Спойлер Elemental Sword - M.Atk. replaced with Acumen Themis' Tongue - Mana UP replaced with Acumen One-handed Mage Clubs Спойлер Добавлен новый СА Influence (Влияние) - Увеличивает сопротивление и шанс наложения оглушения, сна, удержания, паралича, яда и отрицательных эффектов на 20% Ecliptic Axe - Magic Hold replaced with Acumen +15% Arcana Mace - MP Regeneration replaced with Influence Dynasty Mace - Conversion replaced with Influence Icarus Hall - Conversion replaced with Influence Vesper Caster - MP Regeneration replaced with Influence Rising Star - MP Regeneration replaced with Influence Sacredium - MP Regeneration replaced with Influence Cabrio's Hand - Mana UP replaced with Acumen +15% Two-Handed Swords/Rapiers Спойлер Dynasty Blade - Light replaced with Haste +10% Icarus Heavy Arms - Light replaced with Haste +10% Two-Handed Physical Clubs Спойлер Dragon Hunter Axe - HP Regeneration replaced with Rsk. Focus +130 Vesper Retributer - HP Regeneration replaced with Rsk. Focus +164 Devilish Maul - HP Regeneration replaced with Rsk. Focus +164 Contristo Hammer - HP Regeneration replaced with Rsk. Focus +164 Two-Handed Mage Staffs Спойлер Demon's Staff - Magic Weakness replaced with Acumen +15% Spirit's Staff - Magic Hold replaced with Acumen +15% Staff of Evil Spirits - Magic Posion replaced with Acumen +15% Imperial Staff - MP Regeneration replaced with Acumen +15% Vesper Singer - MP Regeneration replaced with Acumen +15% Black Visage - MP Regeneration replaced with Acumen +15% Cyclic Cane - MP Regeneration replaced with Acumen +15% Polearm Спойлер Dynasty Halberd - Light replaced with Heal +25% Icarus Trident - Light replaced with Heal +25% Rare items Rare weapon bonuses have been replaced with more relevant ones Спойлер А Grade Soul Separator HP regeneration -> Atk. Spd. Bloody Orchid Evasion -> Atk. Spd. Naga Storm Posion -> Atk. Spd. Carnage Bow Accuracy -> Attack range Shyeed's Bow Accuracy -> Attack range Doomchanter Accuracy -> Attack range Screaming Vengeance Accuracy -> Attack range Barakiel's Axe Реген HP -> Max HP Tallum Glaive HP Regeneration -> Max HP Themis' Tongue МР Regeneration -> Max HP Cabrio's Hand МР Regeneration -> Max HP Daimon Crystal МР Regeneration -> Increased M. Atk. Branch of the Mother Tree) Max MP -> Increased M. Atk. White Lightning P. Atk. -> P. Atk. + Magic Spd +5% Lacerator Critical Atk. Power -> Critical Atk. Power + Magic Spd +5% Eclair Bijou Stun Chance -> Stun Chance + Magic Spd +5% S Grade Basalt Battlehammer Accuracy -> Max HP Angel Slayer Accuracy -> Atk. Spd. Arcana Mace Max MP -> Max HP Imperial Staff Max MP -> Increased M. Atk. Laevateinn Critical Chance -> Critical Chance + Magic Spd +5% Dynasty Grade Dynasty Phantom Max MP -> Max HP Dynasty Staff Heal power -> Increased M. Atk. Dynasty Rapier Max HP -> Max HP + Magic Spd +5% S80 Grade Icarus Disperser Evasion -> Atk. Spd. Icarus Spitter Accuracy -> Attack range Icarus Shooter Accuracy -> Attack range Icarus Spirit Max MP -> Max HP Icarus Stinger P. Atk. -> P. Atk. + Magic Spd +5% S84 Grade Vesper Buster MP Regeneration -> Max HP Vesper Caster MP Regeneration -> Max HP Vesper Pincer Critical Chance -> Critical Chance + Magic Spd +5% Hero Weapon Added new bonuses to hero weapons, to the existing ones: Спойлер Sword/Rapier - Chance Crit. Atk. + 131 Dagger - Max HP +25%, Physical Skill Damage +5%, Attack Speed increased to 11% Two-Handed/Ancient Sword - Critical Rate increased to 131, Max MP +30% Brass Knuckles - Critical Chance + 131 Polearm - Max MP +30%, Physical Skill Damage +5%, Attack Speed increased to 11% Bow/Crossbow - Max HP +25%, Critical Chance +131 Cudgel (One-handed) - Spd. Attacks 11%, damage from P. Skills +5% Cudgel (Two-Handed) - Max MP +30%, Physical Skill Damage +5%, Attack Speed up to +11% Mage Cudgel (One-handed) - Max HP +25%, MP Consumption -4%, MP Regen +5 Mage Cudgel (Two-Handed) – Max HP +25%, Spd +10% Duals - Critical Chance increased to 131, Physical Skill Damage +5% Very slow bows Increased the range of bows with attack speed "Very Slow" Спойлер Dark Elven Long Bow (500 -> 625) Soul Bow (500 -> 625) Shyeed's Bow (500 -> 625) Oplympiad jewelry Changed bonuses of Olympus jewelry. Added the ability to increase the magic defense of Olympus jewelry. Спойлер 1. Jewelry can now be improved (increasing M. Def.) by exchanging olympiad jewelry and any jewelry of rank S+ at the Olympus manager (For example, you can combine olympiad and vorpal ring) 2. The effects of rings and earrings are divided into 2 parts, new bonuses have been added. Спойлер Blessing Ring Hold Resistance +20%, Critical Attack Power +10% Hold Resistance +22%, Critical Attack Power +11% Hold Resistance +24%, Critical Attack Power +12% Hold Resistance +26%, Critical Attack Power +13% Hold Resistance +28%, Critical Attack Power +14% Hold Resistance +30%, Critical Attack Power +15% Improved Ring Hold Chance +20%, Critical Attack Damage Taken - 5%. Hold Chance +22%, Critical Attack Damage Taken - 6%. Hold Chance +24%, Critical Attack Damage Taken - 7%. Hold Chance +26%, Critical Attack Damage Taken - 8%. Hold Chance +28%, Critical Attack Damage Taken - 9%. Hold Chance +30%, Critical Attack Damage Taken - 10%. Blessing Earring Stun and debuff resistance +10%, Vampirism +4%. Stun and debuff resistance +12%, Vampirism +4%. Stun and debuff resistance +14%, Vampirism +4%. Stun and debuff resistance +16%, Vampirism +4%. Stun and debuff resistance +18%, Vampirism +4%. Stun and debuff resistance +20%, Vampirism +4%. Improved Earring Chance to stun the target and apply debuffs to it +10%, increases MP recovery efficiency by 10. Chance to stun the target and apply debuffs to it +12%, increases MP recovery efficiency by 12. Chance to stun the target and apply debuffs to it +14%, increases MP recovery efficiency by 14. Chance to stun the target and apply debuffs to it +16%, increases MP recovery efficiency by 16. Chance to stun the target and apply debuffs to it +18%, increases MP recovery efficiency by 18. Chance to stun the target and apply debuffs to it +20%, increases MP recovery efficiency by 20. Blessing Necklace Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +10% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +11% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +12% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +13% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +14% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +15% Improved Necklace Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +10% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +11% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +12% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +13% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +14% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +15% P.S. Improved and Blessing jewelry stacks, both effects will work, but if you wear, for example, two Blessing rings, only one the effect will be applied. 3. The higher the grade of jewelry, the more Olympiad Tokens are required for improvement. 4. New jewelry will be eternal (will not expire), transferable, it can be enchanted, and Life Stones can be inserted into it. 5. The old Olympus jewelry no longer gives bonuses. It's lifetime has been reduced to 7 days. Epic jewelry New bonuses added. Magic Defense increases at each stage. Спойлер Queen Ant The ring is now A grade, additionally increases magical critical rate by +15% Core The ring is now additionally gives +5% P./M. Def., +1 STR, +1 INT Orfen The earring is now additionally gives Max HP/MP/CP +10%, reduces MP consumption by 10% Zaken The improved earring and additionally gives +4% casting speed Baium The ring now additionally gives +1 WIT Frintezza The necklace additionally gives +1 DEX Beleth The ring now additionally reduces damage recieved from incoming P. critical attacks by 12% The ring now additionally reduces Chance and Defense against Paralysis, Stun and Negative Effects +20%, Vampirism +4%, MP Recovery Efficiency +30 Valakas Without changes Antharas Without changes Bless Freya Without changes Link to comment Share on other sites More sharing options...
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