Admin Posted August 7 Share Posted August 7 It is a simplified low-rate server for busy players, with an easier way to obtain in-game items. It is a server with an active player base and the possibility of comfortable single-window gameplay. It is a gradual, step-by-step character development, where each location and each equipment grade matters. It is a reworked class balance, where all professions are in demand and balanced. It is updated bonuses for Sets, SA, Epic, and Olympiad jewelry. It is a new system of farming RBs in the open world instead of stuffy instances. It is a modern Salvation client, lag-free with many features and conveniences. It is a rethinking and adaptation of the classic High Five chronicles for 2024. Спойлер A stage system has been introduced to make the character development process smoother and to prevent players with high online time from reaching their peak power early. Play at your own comfortable pace. You won't fall behind the main group, even if you only spend a couple of hours a day playing. There is no hard cap. Stages limit not only the character's level but also the maximum available equipment grade. Now, every equipment grade is important, and each location has its own role. High-level locations are initially closed at the start and will open as the server develops, which in turn, makes all game content relevant. Experience rates are dynamic and change according to the stage. Спойлер First stage The maximum level is 70. Rates: EXP/SP – x5, Adena – x1, Drop – x2, Quest – x2 Epic bosses available - Ant Queen, Core, Orphen Available hunting zones - Wall of Agros, Swamp of Screams, Blazing Swamp, TOI Stage duration - 1 week The goal of this stage is to obtain grade A equipment Second stage The maximum level is 76. EXP and SP ratings for levels 1-70 increase to x10 New epic bosses available - Baium, Frintezza Available hunting areas - Varka, Ketra, Imperial tomb, Forge of Gods, Pavel ruins, Pagan, Hot Springs Stage duration - 1 weeks The goal of this stage is to obtain S grade equipment Hero weapons stats are equivalent to S-grade weapons with 150 attribute Olympiad becomes available Third stage The maximum level is 79. EXP and SP ratings for levels 1-76 increase to x10 New epic bosses available - Beleth, Zaken Available hunting zones - Dino Island, Mithril Mines, Den of Evil, GC, Crypts of Disgrace, Parnassus, HB, Stakato, Delusion Chamber Stage duration - 1 weeks The goal of this stage is to obtain Dynasty grade equipment Hero weapons stats are changed to match Dynasty weapons with 150 attribute M.Def. of epic jewelry becomes equivalent to Dynasty Fourth stage The maximum level is 83. EXP and SP ratings for levels 1-79 increase to x10 New epic bosses available - Freya Available hunting zones - School, Lizards, Farm, Tuli, Field of Whispers, Field of Slience, Monastery of Silence (1st floor) Stage duration - 1 weeks The goal of this stage is to obtain Moirai equipment Attribute crystals exchange becomes available in Aden and Rune Hero weapons stats are changed to match Icarus weapons with 300 attribute M.Def. of epic jewelry becomes equivalent to Moirai Fifth stage The maximum level is 85. EXP and SP ratings for levels 1-83 increase to x10 New epic bosses available - Antharas, Valakas Available hunting zones - Dragon Valley, Seed of Annihilation, Lair of Antharas, Monastery of Silence (2nd floor) Duration of the stage - 1 weeks The goal of this stage is to obtain Vesper/Vorpal equipment Hero weapons stats are changed to match MID S84 weapons with 300 attribute M.Def. of epic jewelry becomes equivalent to Vorpal Sixth stage EXP and SP ratings for all levels increase to x10 Duration of the stage - 8 weeks, afterwards the server will be merged with the main one The goal of this stage is to obtain Elegia equipment Hero weapons stats are changed to match TOP S84 weapons with 300 attribute M.Def. of epic jewelry becomes equivalent to Elegia Comfortable gameplay even with just one window, without the need to level up a spoiler or support character. Sub classes no longer need to be pumped, sub skills work on sub classes. Many locations and quests have been updated. Numerous activities have been added for party play at all stages of the game. The Olympiad, castle sieges, and fortress sieges have been reworked. A-grade equipment has been removed from sale in the Luxury Shop. Common and Shadow equipment has been removed. And there's so much more: Спойлер You can launch a maximum 3 of windows from one PC. (two for free and one for donation) Autoloot. Rebalanced classes, significantly reworked dwarfes and support classes Crystallization and crafting is available to everyone. The entire spoil list has been moved to the drop list. The main buffs are available in alt-b (without class-unique and 3rd profession buffs) The maximum level of the Sub class has been increased to 85. When taking a sub class, it is immediately level 75-85 (depending on the stage) You can now get a subclass without completing the quest. Sub skills are issued automatically and work on sub classes. Only two castles are available for sieges - Rune and Aden (more could be added as stages progress) Owning a castle, among other bonuses, increases one of the characteristics: Rune + 1 CON, Aden + 1 STR Only two forts are available for sieges - Floran Fortress and Western Fortress Owning a fort, among other bonuses, increases one of the characteristics: Western + 1 CON, Floran + 1 WIT Blood Alliance and Blood Oath have been added to the drop from bosses of the castle prison and forts. The penalty for expulsion/leaving the clan is 4 hours. Before the start of the Territory Wars, the flags return to their castles. Knight's Epaulette drops from guards are not tied to character level. The cooldown of the Instant Haste Potion is now 30 seconds. The duration of sieges has been reduced to 1 hour. Territorial wars are disabled Olympiad Hero cycle and Sieges every week. Freya, Zaken, Frintezza, Beleth, Tiat, Twins and others are no longer instance bosses. All regular RBs respawn simultaneously, every 3 hours. Added a convenient teleport to each rb through Alt+b. All epic RBs have a fixed respawn time. The level, characteristics and drops from regular and epic RBs have been increased. Learn more. Optimized, with a new interface and useful features: Auto-acceptance of group and trade invites from your windows, Ctrl+C/Сtrl+V support Ability to viev certain Buffs as debuffs, display your casting, display damage numbers on screen In-game browser, Knowledge base of all monsters and items, ACP system Movable system chat, possibility to change the size of the effect icons Automatic floats usage and autofishing Removed blood rain and blood fog. Autologin, password saving. Active Anticheat - the best protection against bots and software (including private and premium versions) New icons for Talismans and Life Stones and much more The systems of Nevit, pc-club, reccomendation bonuses, and manor are disabled. Added champion monsters of 5 types. Auto-learning of all abilities without skillbooks. A-grade gear has been removed from Luxor shop. Shadow weapons were remoted from the stores. All common items have been removed from the game. Mammons will no longer exchange A-grade weapons. Chests and Lucky Pigs have been removed from the game. HB is open at the maximum level from the start of 2nd stage, you can get there at any level without a quest. Blacksmith Pushkin in Giran provides all the functions of Mammons, Shadai and Ishuma, you can also exchange catacomb stones there for AA. In any Blaksmith shop you can now instantly and free of charge recraft any amount of resources. You can buy Soul Crystals and Ancient Books of all types using adena in Luxor. You can also change Soul Crystal color for free there. Added the ability to offline trade, Item broker is available for quick search. All classes have their purchase/sale windows expanded to 42 slots. All characters' recipe books have been expanded to 1000 slots. All charactes have the weight limit increased by 3 times, and with Premium Account by 20 times Chest armor cannot be crafted as a masterwork item. The price of all items in the store has been reduced. Changes to the Grand Olympiad and rewards. Learn more. Change to quests. Learn more. Changes to locations. Learn more. Daily events. Learn more. Epics Sunday-Tuesday - 19:00, 20:00, 21:00 Olympiad Wednesday-Thursday - 19:00-22:00 Stage change Friday 20:00 Sieges Sunday 20:00-21:00 Events Daily - 14:10-14:50, 22:10-22:50 Raid bosses Regular Raid Bosses respawn every 3 hours, starting at 00:00 Raid Boss in the PvP zone "Two Castles" respawns every 3 hours, starting at 01:00 Raid Boss in the PvP zone "Colosseum" respawns every 3 hours, starting at 02:00 Every class has been balanced in terms of mechanics and skills. New skills have been added, and old ones have been reworked. Some key skills are now learned earlier. Most of the camps in the game are no longer dependent on CON. Below is a detailed description of all the changes; there are many, but the overall logic of the game remains the same: all individual profession traits have not changed; we only strengthened weak aspects and weakened overly strong aspects of each class. Спойлер Warriors We raised the relevance of gladiators and warlords in Raid Boss farming, slightly changed the limits of orcs, and heavily reworked dwarves. Спойлер General changes Increased the amount of CP recovery from enchanting the Braveheart ability (Previously, when enchanting at +30 it restored 1300 CP, now 3000 CP) Wrath ability. Now the ability does not require selecting a target and works in the area around the character. Radius increased to 200. Added Polearm Mastery ability, maximum level. The radius of the Rush skill has been increased to 600. Warlord Power Crush and Cursed Pierce abilities can now be enchanted for + pvp damage. Focus Attack Now also increases the chance of a critical attack by 35% Revival can now be used at any HP level. The rollback time has been reduced to 5 minutes Thrill Fight ability no longer reduces running speed Abilities have been removed. The Eye of Slayer and Eye of Hunter abilities are now learned at level 40. Increased HP and CP regeneration from the Symbol of Honor ability to 700% A new skill called Thunder Spear has been added. By throwing a spear, it hits the target and surrounding enemies, reducing their movement speed by 30% for 9 seconds. It is learned at level 40. It can be enchanted. Cannot be used in the Olympiad. A new skill called Thunder Rush has been added. You charge at the enemy, stunning them for 2 seconds. Cannot be used in the Olympiad. Added Force Meditation ability. Gladiator Duelist Spirit No longer increases PVP damage by 10%, but increases Crit chance by 35%. Now learned at level 40 and 70. Sonic Move no longer requires charging. Weapon Blockade no longer requires charging. Sonic Blaster now has a chance to stun. The Sonic Buster ability no longer requires a target to be used. The cooldown of Sonic Buster and Sonic Storm abilities has been reduced to 2 seconds. Added Force Meditation ability. Hammer Crush, Fatal Strike and Stun Attack abilities have been removed Effect duration of the War Cry self-buff has been increased to 5 minutes. Abilities have been removed. The Eye of Hunter abilities are now learned at level 40 and increases PvE damage by 30%. The maximum level of charges from the Symbol of Energy ability has been increased to 8 The cooldown of the Sonic Mastery ability reduced to 2 seconds The cooldown of the skill Sonic Barrier has been reduced to 5 minutes. A new skill called Dash Assault has been added. You charge at the enemy, dealing damage. It can be enchanted. Learned at level 40. Cannot be used in the Olympiad. Destroyer Frenzy. Effect duration reduced to 1 minute. Guts. Also increases magic defense by 100%. Zealot can no longer be enchanted. Now works together with Prahnah. Effect duration of the Rage self-buff has been increased to 5 minutes. The cooldown of the Demolition Impact ability has been reduced to 15 seconds. Added stun chance. This is now an AoE ability. Added new ability Savage. When used, reduces current HP to 30%, HP does not rise above 30%. Effect duration - 1 minute. Learned at level 32. Cooldown 300 seconds. The Symbol of Resistance ability now increases debuff protection by 100% A new skill called Jump Attack has been added. You attack the target and surrounding enemies while jumping, reducing their movement speed by 50% for 5 seconds. Cannot be used in the Olympiad. Armor Crush now attacks up to 5 enemies within a 150-radius of the character without requiring a target selection. Learned at level 70 (at lower levels, it does not reduce defense and has reduced power). The skill Over the Body can now be used at any CP level. The cooldown has been reduced to 5 minutes. The duration has been increased to 5 minutes. It is divided into 4 levels: Скрыть контент Level 1 - Learned at level 60 Max HP increased by 10%, Physical Attack increased by 10%, Physical Defense increased by 10%, Attack Speed increased by 10%, Movement Speed increased by 10%. Level 2 - Learned at level 76 Max HP increased by 15%, Physical Attack increased by 15%, Physical Defense increased by 15%, Attack Speed increased by 10%, Movement Speed increased by 10%. Level 3 - Learned at level 79 Max HP increased by 35%, Physical Attack increased by 25%, Physical Defense increased by 30%, Attack Speed increased by 15%, Movement Speed increased by 10%. Level 4 - Learned at level 83 Max HP increased by 40%, Physical Attack increased by 30%, Physical Defense increased by 35%, Attack Speed increased by 20%, Movement Speed increased by 10%. Tyrant Soul Breaker ability has been removed. Force Pulse now has a chance to stun. The Force Burst ability no longer requires a target to be used. The cooldown of the Force Storm ability has been reduced to 2 seconds. Bison Spirit Totem cooldown reduced to 5 minutes Wolf Spirit Totem ability removed Bear Spirit Totem now also increases P. and M. Def. by 20%. Now works with a spear. Puma Spirit Totem now also increase movement speed by 20% and is learned at level 20. Now works with a spear. Zealot can no longer be enchanted. Now works together with Prahnah. Added new ability Savage. When used, reduces current HP to 30%, HP does not rise above 30%. Effect duration - 1 minute. Learned at level 58. Cooldown 300 seconds. Force Meditation ability no longer requires charges. Mana regeneration increased to 60. Cooldown reduced to 5 minutes. Now learned at level 70. Force of Destruction ability is now leared at level 76. Force Mastery cooldown has been reduced to 2 seconds. A new skill called Jump Attack has been added. You attack the target and surrounding enemies while jumping, reducing their movement speed by 50% for 5 seconds. Cannot be used in the Olympiad. Force Barrier ability no longer requires charging. Cooldown has been reduced to 5 minutes. Break Duress no longer requires charging. A new passive skill called Spirit of Flame has been added. It increases damage from Physical Skills in PvP by 5/7/10/15%. Learned at levels 70/76/79/83. The maximum level of charges from the Symbol of Energy ability has been increased to 8 Punch of Doom ability cooldown reduced to 30s The skill Cripple now slows the target by 30%, and has an increased chance of success. When enchanted, both the chance of success and the duration of the debuff are increased. Bounty Hunter Removed all spoil/sweep abilities Removed all Dagger abilities Added new ability Prahnah (cannot be used at the Olympics). Has 3 levels, and is learned at levels 70/76/78. Increases M.Def. of all party memebers by 600/1000/3000 for 30 seconds. Added new ability Rush Impact The Spoil Bomb ability now deals AOE damage and stuns within a 200 radius of the character. Has 4 levels and is learned at levels 70/76/79/83. Power 2000/3000/4000/8000 Cooldown 10s. (cannot be used at the Olympiad) Added passive ability Two-Handed Weapon Mastery. The duration of the Crushing Strike debuff has been increased to 9 seconds. Now cancels one random buff on the enemy and reduces Physical and Magic defence by 30% Potential Ability now works with any weapon and armor. The Collector's Experience trigger is applied to the entire party, and now also increases the magic attack by 30%. Trigger chance increased to 100%. Rush Ability added Blazing Boost Ability removed The Lucky Strike ability no longer requires a target to be used; It can now also be used with a spear, and also imposes a debuff that reduces speed and attack speed by 35%. The number of targets has been increased. Trigger Collector's Experience. Learned at level 79. The Spoil Crush ability is now learned from level 40. This is a melee attack that provokes enemies to attack you. (does not cause any damage, similar to aggression from tanks) The Symbol of Resistance ability now increases protection from debuffs by 100% A new skill called Jump Attack has been added. You attack the target and surrounding enemies while jumping, reducing their movement speed by 50% for 5 seconds. Cannot be used in the Olympiad. Armor Crush now attacks up to 5 enemies in the radius of 150 around the character, and does not require a target. Learned at level 70 (on early levels does not lower defence and has low power) Warsmith Added passive ability Two-Handed Weapon Mastery Added new Servitor Share (can be learned up to max lvl 1) and Spirit Sharing abilities (cannot be used at the Olympiad). The Sharpen Edge ability is now applied to the entire group. Now increases P. Attack, M. Attack and casting speed by 10% with any weapon, your stun chance by 8% and Crit. Attack Chance by 20%. When using a bow, it also increases the attack range by 100. Effect expires if the character who applied it leaves the party. The Face Harden ability is now applied to the entire group at once. Now with any type of armor (Robe, Light, Heavy) increases P. Def. by 15%., Evasion and MP Recovery rate by 4. Effect expires if the character who applied it leaves the party. Abilities have been removed. Added new ability Prahnah (cannot be used at the Olympics). Has 3 levels, and is learned at levels 70/76/78. Increases M.Def. of all party memebers by 600/1000/3000 for 30 seconds. The Repair Golem ability now restores 25% health, cooldown has been increased to 10 seconds. The explosion damage of Summon Big Boom has been increased by 1.5 times, and the explosion can now stun enemies. Mechanic Golemno longer absorbs experience and requires Spirit Ore to summon Now Strengthen Golem and Golem Reinforcement abilities work together with other effects (for example, Might and Shield) and are not replaced by them. The cooldown time of the Golem Armor ability has been reduced to 5 minutes. Increase in physical attack from the "Over-Hit" self-buff works together with other effects (for example, to Might) and are not replaced by them. Golem Tornado Swing attack radius increased to 200 Magic Obstacle ability cooldown reduced to 40 seconds New Golem Spirit ability added. Increases P. Attack by 10%/25%/50%. Replaced by Over-Hit ability from Golem Armor transformation. Learned at levels 60/79/83. Merchant Golem now sells considerably more wares. Added all consumables, including Ivory Tower ones. Added new ability Strong Body. Increases P. Attack by 10%/25%/50%. Replaced by the Over-Hit ability from the Golem Armor transformation. Learned at levels 76/79/83. Increased HP and CP regen from the Symbol of Honor ability to 700% A new skill called Jump Attack has been added. You attack the target and surrounding enemies while jumping, reducing their movement speed by 50% for 5 seconds. Cannot be used in the Olympiad. Armor Crush now attacks up to 5 enemies in the radius of 150 around the character, and does not require a target. Learned at level 70 (on early levels does not lower defence and has low power) Summon Swoop Cannon ability has been removed. Wizards Small general changes to elemental mages, increased the relevance of necromancer in mage parties. Спойлер General changes The debuff from the vortex no longer disappears after the booster explosion. Resistance reduction abilities no longer increase resistance to other elements. Casting time has been reduced. Duration increased to 60 seconds. All mages, the power of Meteor and Star Fall abilities has been increased by 50%, the cooldown time has been reduced to 2 minutes. Cooldown of Aura Flash ability has been increased by 1 second. The Arcane Chaos skill now also reduces the target's chance of stunning someone by 30% and increases the MP consumption of physical skills by 30%. The chance of passing is increased. It is studied at the 76th level The Arcane Shield skill now has 2 levels and is being studied at 79/83. Reduces damage received by 50%/70% and transfers the remaining damage to mana consumption. Necromancer The Corpse Burst ability has been removed. Added new ability Annihilation Circle Reduction of M. defense from Curse Gloom debuff increased to 23% The cooldown time of Mass Curse Gloom ability has been reduced to 5 seconds, and the M. defense reduction has been increased to 23%. The Day of Doom ability now also reduces m. defense by 40%. Added a new ability: Spirit Sharing. Now also increases accuracy by 10 Necromancy passive ability removed Cooldown of the Vampiric Mist ability has been reduced to 45 seconds. Increased mana consumption from the Death Spike ability. Sorcerer Added Focus Mind ability. Increased the success rates of the Count of Fire ability. It now also reduces M. defense by 10% and is learned at level 76. Cooldown reduced to 20 seconds, casting time to 2 seconds. Increased the damage per second from the Inferno skill to 150. The speed of the skill cast is reduced to 3 seconds Spellsinger Solar Flare, Light Vortex and Mana regeneration abilities have been removed. Added Focus Mind ability. Increased the success rates of the Throne of Ice ability. It now also reduces M. defense by 10% and is learned at level 76. Cooldown reduced to 20 seconds, cast time to 2 seconds. The speed of the skill cast is reduced to 3 seconds Spellhowler Death Spike ability has been removed. Increased the success rates of the Throne of Wind ability. It now also reduces M. defense by 10% and is learned at level 76. Cooldown reduced to 20 seconds, cast time to 2 seconds. The Empowering Echo skill is divided into 3 levels. Studied on 70/76/79. Increases the Magic. Attack by 10/15/25%, and MP consumption by 15/25/35% Added a new skill Silence Everyone Blocks the use of Physical for 1 minute. The skills of the opponents within a radius of 200 from the target. It is studied at the 76th level. It cannot be used at the Olympics. Added a new Blessing of Wind Skill When using Hurricane and Tempest skills, there is a chance to increase the Speed. Magic of the whole group by 10% for 10 seconds. It is studied at level 70. Added a new passive skill Blessing of Dark When using the skills Shadow Flare, Vampiric Claw and Curse Death Link, there is a chance to increase the Magic. Attack the entire group by 10% for 10 seconds. It is studied at level 70. The chance of passing and damage from the Poisonous Cloud skill has been doubled. Archers Improved mobility and updated the abilites of the 2nd profession. Спойлер General changes The casting time of Double Shot, Stun Shot, Burst Shot, Lethal Shot, Hamstring Shot, Evade Shot, and Fatal Counter abilities has been reduced to 2 seconds. The damage of the Burst Shot ability has been increased by 30%, casting radius to 900, the explosion radius to 200, and the number of targets has doubled. Cooldown reduced to 3.5 seconds. Increased reduction in MP consumption for physical abilities from Spirit of Sagittarius by 30%/40%/50% Negative effects from self-buffs have been removed. Effect duration increased to 5 minutes. Archer triggers are now learned at level 60 and are triggered when auto attacking Death Shot ability power reduced by 20% The Arrow Rain, Flame Hawk, and Ghost Piercing skills are now divided into 2 levels and are studied at 76 and 79. At the first level, the power is reduced by half. The number of targets has been doubled, the explosion radius is up to 350. The rollback has been reduced to 12 seconds. The success rates of the Hamstring Shot ability have been significantly increased. Now learned at level 76. The Seven Arrow skill can apply a debuff that reduces attack and magic speed by -20% for 10 seconds. The rollback has been reduced to 12 seconds. Now it is studied at the 79th level. The rollback has been reduced to 12 seconds. The Evade Shot skill is now learned at level 76 and increases evasion of 10 and evasion of physical skills by 10%. The rollback has been reduced to 12 seconds. Added Polearm Mastery ability, maximum level. The ability Death Shot and Multiple Shot now have a non-fixed cooldown. Silver Ranger Added Counter Mind ability Removed Counter Dash ability Counter Rapid Shot ability now works with any weapon Hawke Snipe no longer increases attack range by 200. Added The Evade Shot ability. The Hawk Eye skill no longer reduces Phys. Protection and increases the range of a bow/crossbow shot by 150. Now it is superimposed on the entire group at once. The buff stops working if you break the group with the character who imposed it. Phantom Ranger Counter Chance is now applied to the entire party, also increases the power of critical attacks by 15% and works with any weapon Added Burst Shot ability Added Blessing of Sagittarius ability Daggers We increased the mobility and relevance of daggers in parties. Спойлер General changes Added a new Party Dash ability to all daggers. Increases the running speed of the entire party by 40. Duration 15 seconds. It cannot be used at the Olympics Added a new ability "Quick Evasion". Jump back for 600 units. It cannot be used at the Olympics The cooldown of the Shadow Step ability has been reduced to 40 seconds. The trigger to reduce MP consumption is now applied to the entire party at once. The Acrobatic Move and Esprit passives no longer reduce resistance to stuns and roots. Critical Wound Now has three levels. Learned at levels 60, 74 and 83. At the third level, Crit Power. Atk. +35% Dual Dagger Mastery ability is now learned at level 76 Added Polearm Mastery ability, maximum level. Ultimate Evasion ability cooldown reduced to 5 minutes. Evasion and Ability Evasion increased to 50. The skill cooldown enchantment branch has been removed. Cooldown of Exciting Adventure, Wind Riding and Ghost Walking abilities reduced to 5 minutes. Added Force Meditation ability. Increased the success rates of Bluff. Now learned at level 76. Added a new skill - Party Hide. Makes all party members invisible for 15 seconds and reduces movement speed by 30%. Cooldown 30 minutes. Learned at level 76. Cannot be used at the Olympics. Effect expires if the character who applied it leaves the party. Ability Escape Shackle skill now also removes magic root. The ability Hide, Assassination, Evasion Haste, Evasion Chance, Evasion Counter, Mirage, Evasion, Counterattack, as well as the maximum levels of the skills Critical Blow and Mortal Strike are now learned at level 70 Throwing Dagger Ability split into 2 levels and now learned at 76/79. Power 2988/3488. Slows by 60/80%. Dual Blow skill is split into 3 levels. Learned at 76/79/83 Power 7234/9234/11234 The duration of self buffs has been increased to 5 minutes. The skills Focus Chance, Focus Power, Focus Death are now divided into 3 levels: Спойлер Focus Chance Skill 1st level - Learned at 70 Front Critical Chance -10%. Side Critical Chance +10%. Back Critical Chance +15%. 2nd level - Learned at 76 Front Critical Chance -15%. Side Critical Chance +15%. Back Critical Chance +30%. 3rd level - Learned at 78 Front Critical Chance -30%. Side Critical Chance +30%. Back Critical Chance +60%. Focus Power Skill 1st level - Learned at 70 Front Critical Chance -10%. Side Critical Chance +10%. Back Critical Chance +15%. 2nd level - Learned at 76 Front Critical Attack Power -15%. Side Critical Attack Power +15%. Back Critical Attack Power +30%. 3rd level - Learned at 78 Front Critical Attack Power -30%. Side Critical Attack Power +30%. Back Critical Attack Power +60%. Focus Death skill 1st level - Learned at 70 Critical Attack Chance -10%, Fatal Attack Chance +15%, Front Critical Attack Power -10%, Back Critical Attack Power +30% 2nd level - Learned at 76 Critical Attack Chance -15%, Fatal Attack Chance +30%, Front Critical Attack Power -15%, Back Critical Attack Power +30%. Back Attack +45% Level 3 - Learned at 78 Critical Chance -30%, Deadly Chance +60%, Front Critical Power -30%, Back Critical Power +90% Kamael No longer need to gather souls, the SB has been updated and divided into two archetypes Спойлер General changes Soul Mastery, Soul Gathering, Life to Soul, Soul Rage ability ability removed The duration of buffs has been increased to 5 minutes. Added Polearm Mastery ability, maximum level. Soul Breaker Pride of Kamael can now be cast on all races (previously only on Kamaels). Now applies to all party members at once. You can no longer enchant this ability. Effect expires if the character who applied it leaves the party. The Abyssal Power ability now also increases P. Attack by 10%; when enchanted, it increases both physical and magic attack. (+1% for each enchant point) When using a rapier, magic attack also increases by 30%. Passive ability Expert Casting now only works with rapier. Maximum Ability can now trigger both from normal attacks and from damaging spells. Now has a new icon. The Death Mark skill now has the darkness attribute. Woman Added a new ability Chain Lightning. Deals darkness damage to everyone within a 200 radius of the target, there is a chance to inflict paralysis. Divided into 17 levels. Studied from level 40 to 83. Power 46-150. The Dark Flame ability no longer requires a target to be used and now deals damage to everyone within a 200 radius of the character. Increased chance to apply the debuff. Soul Strike now deals damage to everyone within a 150 radius of the target. Added ability Gehenna The casting time of the Leopold ability has been reduced to 3 seconds, cooldown to 30 seconds. The Steal Divinity ability now steals 1 to 7 buffs randomly. Has a static rollback. Arcane Shield, Triple Thrust, Shining Edge, Checkmate ability, Lightning Shock ability removed Man Added the Hurricane Rush ability. Has no minimum casting distance and always rushes behind the enemy. Has a small chance of stun. Learned at level 40. Triple Thrust now has a high chance of cancelling the target (un-selecting current target). Added a new skill, Death Hour. When using the skill, Shining Edge can increase the Chance of Deadly Attacks, Critical Chance and Power in the back +20% for the entire party for 10 seconds. The Checkmate ability now steals one to two buffs from the enemy. Paralysis from Lightning Shock now applies instantly. Has a static rollback. The Furious Soul ability is now learning up to level 2 Added Blood Pact, Soul Roar, Fortitude, Enuma Elish, Added Final Secret, Focus Skill Mastery, Force Meditation, Day of Doom ability Added Spite, Added Weak Constitution, Mental Impoverish, Mental Impoverish, Oblivion, Thin Skin ability. All debuffs are now massive, overlapping up to 6 opponents within a radius of 150 from the target. Steal Divinity Soul of Pain, Curse of Divinity, Annihilation Circle, Dark Flame, Soul Strike Soul Strike, Soul Vortex Extinction, Leopold, Enlightenmen, Aura Blast, Aura Cannon ability removed Arbalester The casting time of Rising Shot and Twin Shot abilities has been reduced to 2 seconds. The cooldown of the Wild Shot ability has been reduced to 12 seconds. The number of targets has been doubled. Now learned at level 76 and 79. The damage of the Rising Shot ability has been increased by 20%, the number of targets has been doubled, and the casting radius has been increased to 700. The cooldown has been reduced to 4 seconds. The negative effect from the Sharpshooting buff has been removed. No longer increases attack range by 200. Duration increased to 5 minutes. Real Target ability now reduced resistance to bows by 40% The ability imposes a debuff that blocks the repeated application of similar abilities to characters for 120 seconds. Effect expires if the character who applied it leaves the party. Significantly increased the chance of the Bleeding Shot abilities to succeed. Bleeding damage is doubled. Reworked the Betrayal Mark abilities. The chance of passing has been significantly increased. New effect: Burns 20 MP per second, when receiving damage, there is a chance to get a strong slow for 1 second. Learned at level 76. The abilities Create Dark Seed, Imbue Dark Seed, Imbue Seed of Destruction and Create Special Bolt have been removed. Temptation skill cast range increased to 1000 Berserker The stun chance, and the stun chance from enchanting the Rush Impact ability have been reduced. Effect radius has been reduced. Significantly increased the chance of completing the Blade Rush abilities Scorn abilities now provokes monsters within 800 radius of the character Enuma Elish is now learned at level 76. Has a chance to place a debuff on the target that reduces the target's Physical Defense by 23% and Magic Speed by 15% for 30 seconds. Cooldown reduced to 12 seconds. (Replaces Violent Temper or Hex) Added Force Meditation ability. Revival can now be used at any HP level. The rollback time has been reduced to 5 minutes Judicator Added Day of Doom ability Appetite for Destruction is now learned at levels 76/80/83 Magic Impulse is now learned at levels 76/80/83 Abilities now apply a debuff that blocks the repeated application of similar abilities to characters for 120 seconds. Effect expires if the character who applied it leaves the party. Restoration ability now also increases maximum HP by 10%. HP recovery per second increased by 2 times. Cooldown reduced to 1 second. Restoration Impact no longer cancels the Restoration effect Tanks We increased the relevance of tanks in PVP and PVE, and changed the operation of their Icon charging. Спойлер General changes The Boost Morale ability has been moved from a transformation ability to an active one. The power of the agression abilities is twice as high. In pvp, the agression abilities switch the target to the tank, and within 3s you cannot switch back. Aggression Aura ability cooldown reduced to 25 seconds. Added Provoke ability. Combat Aura now also increases the casting speed and magic attack by 5% Apply debuff that blocks the repeated application of similar abilities to characters for 120 seconds. Effect expires if the character who applied it leaves the party. Added Polearm Mastery ability, maximum level. The Ultimate Defense ability no longer immobilizes, but reduces movement speed by 80%. MP consumption of the Guard Stance ability has been reduced Shield of Faith skill is now split into 3 levels. Learned at 70/76/79. Increases party members' P. DEF by 800/1200/3600 and M. DEF by 600/900/2700. Also receives 30%/60%/90% damage instead of party members during the skill's duration. Paladin Phoenix Summon ability removed. Sacrifice ability now restores HP of all party members and removes one negative effect. Cooldown increased to 90 seconds. (cannot be used in the Olympics) Divine Blessing ability cast time reduced to 3 seconds. Now restores HP of all party members Angelic Icon can be used at any HP level The Divine Strike ability can be used on all targets (previously only on undead). Cooldown increased to 4 seconds. Added new ability - Phoenix Cleanse. Dispels weakening spell effects cast on the target. Learned at level 83. Cooldown 3 minutes. Added a new ability - Phoenix Glide. Attacks surrounding enemies and forces the character to attack for 5 seconds, and also reduces their Physical and Magic attack by 50%. Power 6000. Fixed cooldown of 60 seconds. Learned at level 83. (cannot be used at the Olympics) Touch of Life ability is now learned at level 76 Flame Archon ability effect changed. Can now be used without charging, learned at level 70/79/83 Спойлер 1 level (learned at level 70) Phys. Def. and Magic Def. +10%, Atk. Spd. +10%, Crit. Atk. Power +5%, Crit. Atk. Chance +25, Accuracy +6, Speed +10, Negative Effect Resistance +15%, Positive Effect Cancellation Resistance +15%. HP restoration magic efficiency -20%. 2 level (learned at level 79) Phys. Def. and Magic Def. +25%, Atk. Spd. +15%, Crit. Atk. Power +10%, Crit. Atk. Chance +40, Accuracy +6, Speed +15, Negative Effect Resistance +20%, Positive Effect Cancellation Resistance +20%. HP restoration magic efficiency -40%. Level 3 (learned at level 83) Phys. Def. and Magic Def. +50%, Atk. Spd. +30%, Crit. Power +20%, Crit. Chance +75, Accuracy +6, Speed +30, Negative Effect Resistance +40%, Positive Effect Cancellation Resistance +40%. HP recovery magic efficiency -80%. Temple Knight Added Reversal Stream ability. Pulls an enemy in and slows their movement speed by 90% for 3 seconds. Range 600. Cooldown 15 seconds. Learned at level 70. (Cannot be used in the Olympiad) Added Chain Gust ability. Pulls an ally in and removes 3 negative effects from them. Range 900. Cooldown is static 20 seconds. Learned at level 70. (Cannot be used in the Olympiad) Added new Maelstrom ability. Pulls enemies within a 400 radius to itself with a powerful whirlwind. Deals damage and applies a debuff that reduces movement speed by 90% for 2 seconds. Power 6000. Fixed cooldown of 60 seconds. Learned at level 83. (cannot be used in the Olympics) Added a new ability Thunder Rush. Pounces on the enemy, stunning them for 2 seconds. (cannot be used in the Olympics) The ability Touch of Life and Touch of Eva can work at the same time. The ability Touch of Life and Shield Bash is now learned at level 76. Changed the effect of the ability Touch of Eva. Now can be used without charging, learned at level 70/79/83. Спойлер 1st level (learned at level 70) Magic attack +15%, Magic speed +7%, resistance to positive effects cancellation +30%, resistance to negative effects +10%, HP recovery magic power +10%. Restores 50% of HP and 50 HP every second. 2nd level (learned at level 79) Magic attack +20%, Magic speed +10%, resistance to positive effects cancellation +50%, resistance to negative effects +15%, HP recovery magic power +15%. Restores 50% of HP and 50 HP every second. 3rd level (learned at level 83) Magic attack +30%, Magic speed +15%, resistance to positive effects cancellation +100%, resistance to negative effects +30%, HP recovery magic power +30%. Restores 50% HP and 50 HP every second Dark Avenger Added new Servitor Share (can be learned up to max lvl 1) and Spirit Sharing abilities (cannot be used at the Olympiad) The Corpse Plague ability now applies around the character and does not require a corpse. Poison damage is doubled. Dark Panther no longer absorbs experience and requires Spirit Ore to summon Panther Fatal Claw is no longer a blow-ability, damage has been slightly reduced Touch of Death ability has been removed. Insane Crusher cooldown increased to 18 seconds. Can now be used without charging, learned at level 70/79/83 Спойлер 1st level (learned at level 70) Deals a 1500-power strike. Cancels one positive effect of the enemy, reduces Max CP by 30%. Decreases resistance to negative effects and the effectiveness of HP recovery magic by 10%. Ignores the shield. Requires a sword/blunt weapon. 2nd level (learned at level 79) Deals a 3000-power strike. Cancels one to three positive effects of the enemy, reduces Max CP by 50%. Decreases resistance to negative effects and the effectiveness of HP recovery magic by 15%. Ignores the shield. Requires a sword/blunt weapon. 3rd level (learned at level 83) Deals a 6000-power strike. Cancels one to five positive effects of the enemy, reduces Max CP by 90%. Decreases resistance to negative effects and the effectiveness of HP recovery magic by 30%. Ignores the shield. Sword/blunt weapon required. Added new ability Battle Instinct (does not combine with other tank icons) Спойлер 1 level (learned at level 70) Physical Skill Power +10% (does not work on Dagger skills), Cooldown -5%. Chance of inflicting Stun/Hold/Sleep/Paralysis/Bleeding/Poison/Negative Effects +10% 2 level (learned at level 79) Physical Skill Power +15% (does not work on Dagger skills), Cooldown - 7%. Chance of inflicting Stun/Hold/Sleep/Paralysis/Bleeding/Poison/Negative Effects +15% 3 level (learned at level 83) Physical Skill Power +30% (does not work on Dagger skills), Cooldown - 15%. Chance of inflicting Stun/Hold/Sleep/Paralysis/Bleeding/Poison/Negative Effects +30% Shillien Knight Bloodsucker Casting time reduced to 2 seconds. Power is doubled. Cooldown increased to 15 seconds. Shield Bash ability is now learned at level 76 The casting time of the Lightning Strike ability has been reduced to 2 seconds. Casting radius increased to 700. Paralysis is applied instantly. Touch of Death ability is now learned at level 76. Added a new ability - Mass Lightning Strike. Deals 108 magic damage and has a 100% chance of inflicting paralysis for 5 seconds within a 200 radius of the target. Fixed cooldown of 60 seconds. Learned at level 83. (Cannot be used in the Olympics) Changed the effect of the Spirit of Shilen ability. Now can be used without charging, learned at level 70/79/83 Спойлер 1st level (learned at level 70) Phys. Atk, Mag. Atk and Atk. Spd +10%, speed +10, Critical Power. +15%, 15% of damage dealt is restored as HP, Decreases HP restoring magic power by 20%. 2nd level (learned at level 79) Phys. Atk, Mag. Atk and Atk. Spd +15%, speed +15, Critical Power. +25%, 20% of damage dealt is restored as HP, Decreases HP restoring magic power by 40%. 3rd level (learned at level 83) Phys. Atk, Mag. Atk and Atk. Spd +30%, speed +30, Critical Power. +50%, 40% of damage dealt is restored as HP, Reduces the Power of HP restoring magic by 80%. Summoners Now full-fledged Damage Dealers, and not widnows for buffs. They can play through both physical and magical builds. Raised the relevance of PhS in the party. Спойлер General changes Excessive Loyalty now also works when the character attacks with a regular attack. Servitor Share is now learned at level 79. Resets upon any transformation. (cannot be used at the Olympiad until level 80) The Servitor Barrier and Mage Bane ability is now learned at level 76. The Servitor Empowerment ability does not immobilize, but slows down the servant’s movement speed by 90%. The Summon Lore ability is now learned at level 40. When using the Dimension Spiral ability, increases P. and Mag. attack of the entire group by 15% for 10 seconds. Servants Mew, Mirag and Silhouette no longer consume experience. Added new ability Group Summoner Cleanse. With a 50% chance, removes one negative effect from all group members. The skill is divided into 3 levels. Can be learned at levels 70/76/78. The cooldown of the skill depends on the level 40/30/20 seconds. (cannot be used at the Olympiad) Added new ability Group Cleanse. With a 50% chance removes one negative effect from all group members. The skill is divided into 3 levels. Learned at level 70/76/78. The skill cooldown is static, depending on the level 60/40/20 seconds. (cannot be used in the Olympics) Servitor Share ability Resets with any transformation. Divided into 2 levels: Спойлер 1st level - Learned at 80 Transfers to the Servant 10% P. Atk., 40% P. Def., 20% M. Atk., 20% M. Def., 5% Max. HP/MP, 10% Critical Atk. Rate, 5% P. Atk. Speed, and 2% M. Atk. Speed. 2nd level - Learned at 83 Transfers to the Servant 50% P. Atk., 50% P. Def., 25% M. Atk., 25% M. Def., 10% Max. HP/MP, 20% Critical Atk. Rate, 10% P. Atk. Speed, and 3% M. Atk. Speed. All summoners now have all three ability Warrior Servitor, Wizard Servitor, Assassin Servitor, but they replace each other and have new effects. Learned at level 76. Cannot be used in the Olympiad. Спойлер Warrior Servitor increases Physical and Magic Defense by 10% Wizard Servitor increases Magic Attack and Magic Speed by 10% Assassin Servitor increases Physical Attack and Attack Speed by 10% Each has a new skill added similar to Divine Punishment/Divine Flash/Dimension Spiral, with a fire/water/dark attribute. The first two have reduced damage in pvp and cannot be used at the Olympics. Спойлер Warlock Volcanic Destruction, an analogue of the Divine Punishment ability Chain Blaze, an analogue of the Divine Flash ability Fire Spiral, analogue of the Dimension Spiral ability Elemental Summoner Water Destruction, an analogue of the Divine Punishment ability Blizzard, analogue of the Divine Flesh ability Ice Spiral, an analogue of the Dimension Spiral ability Phantom Summoner Dark Destruction, an analogue of the Divine Punishment ability Dark Rage, an analogue of the Divine Flash ability Dark Spiral, an analogue of the Dimension Spiral ability Warlock Party of Queen is a new party buff that Warlocks can cast by themselves. Physical crit chance +30%, physical crit power +25%, P.Atk. + 10%, accuracy + 4. Effect duration - 5 minutes. Effect expires if the character who applied it leaves the party. The success rates of the Mass Surrender to Fire ability has been increased, the debuff no longer increases resistance to water, and also reduces the casting speed and P.Def. by 20% (can no longer be used at the Olympiad) Mew's Servant ability "Storm Strike" has been changed. This ability now deals fire damage in an area. (An analogue of the Whirlpool ability from the Merrow horse) Cat King's Spin Slash ability cooldown reduced to 10 seconds. Hold of King skill cooldown reduced to 10 seconds, now has a fire attribute and attacks characters with magic around the servant. Radius increased to 200. The Spirit of the Cat ability no longer recalls your pet. Cooldown reduced to 5 minutes. Elemental Summoner Party of Seraphimis a new party buff that Elemental Summoners can cast by themselves. Reduces abilities cooldown, Max MP and increases MP recovery by 35%. Effect duration - 5 minutes. Effect expires if the character who applied it leaves the party. The success rates of the Mass Surrender to Water ability has been increased, the debuff no longer increases resistance to fire, and also reduces speed and attack speed by 20% (can no longer be used at the Olympiad) Spirit of the Unicorn ability no longer recalls your pet. Cooldown reduced to 5 minutes. Phantom Summoner Party of Nightshade is a new party buff that Phantom Summoners can cast by themselves. Increases Physical and Magical Defense by 20%. Effect duration - 5 minutes. Effect expires if the character who applied it leaves the party. (cannot be used at the Olympiad) Nightshade's Agression and Mass Agression abilities now generate more hate (Same amount as tank classes). The success rates of the Curse of Shade and Mass Curse of Shade debuffs has been increased. The success rates of the Mass Surrender to Wind ability has been increased, the debuff no longer increases resistance to the Earth, and also reduces the power of physical and magical crit attacks, and the waiting time for reusing physical and magical abilities by 20% (can no longer be used at the Olympiad) Soulless's servant ability "Parasite Explosion" has been changed. This ability now deals wind damage in an area. (An analogue of the Whirlpool ability from the Merrow horse) The Spirit of the Phantom ability no longer recalls your pet. Cooldown reduced to 5 minutes. Death Spike ability has been removed. Heelers We increased the relevance of SHE at the initial stages of the game, and EER at later stages. PP was heavily reworked Спойлер General changes Divine Flash, Divine Punishment, Divine Curse and Surrender to the Holy abilities have been moved from the Inquisitor transformation to active abilities. The Inquisitor transformation has been removed. Added the Solar Flare ability. Cooldown increased to 13 seconds Added Vital Force ability. Resurrection and Mass Resurrection abilities cannot be learned past level 1. Increased chance of passing the Erase ability Turn to Stone and Divine Lore are now learned at 76 Increased the base chance of the Turn Undead ability to fly. All sharpening branches have been combined into one. Shillien Elder The Eva's Kiss ability has become a self-buff and now also reduces mana consumption by -10%. The cooldown of the Thorn Root ability has been reduced to 12 seconds. Now cast on enemies near the selected target. Cast radius to the target is 600. Learned at level 79 The Mass Recharge ability is now learned at level 76. The Arcane Protection ability is now learned at level 70. Added skills Turn Undead, Might of Heaven, Holy Weapon. The Prophecy of Wind ability now has two levels and is learned at 40 and 78. At level one it gives 4 times less stats. Elven Elder Mass Vitalize now also removes paralysis and petrification from party members. Vitalize, now also removes paralysis MP consuption reduction bonus from Prophecy of Water ability is improved to -10%. Now also increases max HP by 10%. Has two levels and learns at 40 and 78. At the first level gives 4 times less stats. Regeneration ability removed he Eva's Kiss ability has become a self-buff and now also reduces mana consumption by -10%. The Mass Recharge ability is now learned at level 76. The Arcane Protection ability is now learned at level 70. Blessing of Eva is now learned at level 79. Cooldown reduced to 10 minutes. Stun Resistance and Clarity learned at 40/44/48/52 Added new ability Dark Backfire. Learned at level 76/79/83. Cannot be used in the Olympics. Increases MP consumption by 200%. Healing spell effectiveness -50% Cast. Spd. and Atk. Spd. -10/15/20%. Duration 30/45/60 seconds Bishop Added Higher Mana Gain ability The Restore Life ability now restores 50% HP Divine Power ability now also increases P./M. protection by + 30%. Cooldown reduced to 5 minutes. Added Counter Critical ability Cleanse now removes 1/2/10 debuffs depending on level. Cooldown increased to 60/40/8 seconds Prophet Prophecy of Fire now also increases max HP by 10%. Has two levels and learns at 40 and 78. At the first level it gives 4 times less stats. The cooldown time of the Spell Turning ability has been reduced to 25 seconds, and the radius has been increased to 900. Now learned at level 70. Mystic Immunity ability now learned at level 70. The cooldown of the Word of Fear ability has been reduced to 30 seconds. The Regeneration abiity now also increases the MP recovery rate by 20% The Eva's Kiss and The Penetrating Attack ability removed. Added abiity Vampiric Rage, Empower, Mana Regeneration, Recharge, Turn Undead. Added new abiity Chain Heal, Restoration, Restoration Impact, Magic Impulse, Soul Harmony Cannot be used in the Olympics. Added a new abiity Group Cleanse. With a 50% chance removes one negative effect from all group members. The skill is divided into 3 levels. Learned at level 70/76/78. The skill cooldown is static, depending on the level, 60/40/20 seconds. Cannot be used at the Olympics. Added a new abiity Fetter Mind. During the action, completely shackles the enemy. The spell requires maintenance, spends 50 MP per second. Maximum duration is 20 seconds. Recovery time is 2 minutes. Learned at level 76. Cannot be used in the Olympiad. Can only be used on players. Added a new abiity Blessing of Protection. For all party members, reduces damage taken from Crit. Atk. by 30%. Duration: 20 min. Replaced by the skill Chant of Protection from the warlock. The buff ends if you break the party with the character who cast it. Cannot be used at the Olympics. Greater Might and Greater Shield now learn at 40/44/48 Buffers The physical damage of Warcryers and Overlords has been slightly increased. We have increased the relevance of Warcryers for physical parties. Спойлер General changes The Soul Cry ability also increases the power of physical crit power by 20% Added Polearm Mastery ability, maximum level. Added passive ability Two-Handed Weapon Mastery Added new passive abilities Fighter's Will and Expose Vulnerability Onslaught of Pa'agrio Can be used with a pike. No longer requires targeting. Learned at 76. Burning Chop now deals damage to everyone in a 150 radius and no longer requires targeting. Warcryer Added new abilities from Judicator (cannot be used at the Olympiad) Added new abilities from the Overlord Onslaught of Pa'agrio and Soul Guard Chant of Life ability cast time reduced to 2.5 seconds Added Rush, Rush Impact, Thunder Rush ability Now the Hammer Crush ability is leveled to the maximum (which will allow you to enchant it) Chant of Protection ability is now learned at level 70. The skill ends if you break the group with the character who cast it. War Chant and Chant of Earth are now learning 40/44/48 Chant of Critical, Chant of Blood Awakening, Chant of Movement ability are now trained to 70 Chant of Victory and Chant of Magnus now have two levels and are learned at 40 and 78. At level one, they give 4 times less stats. Overlord Reduced the casting time of the Ritual of Life ability to 2.5 seconds, Cooldown to 1 second, and MP consumption by half. Added Sword/Blunt Weapon Mastery Added Vital Force ability. Added the Great Fury ability. Now this ability also increases casting speed by 30%. Added Protection Instinct ability (cannot be used at the Olympiad) The Victories of Pa'agrio ability now has two levels and is learned at 40 and 79. At level one it gives 4 times less stats. Critical of Pa'agrio, Condition of Pa'agrio and Soul of Pa'agrio ability now learn at 70 Bards The bards were united. BD now also has songs, SwS now also has dances. Спойлер General changes Added Provoke ability. Added Polearm Mastery ability, maximum level. Added Dagger Mastery ability. Added Dual Dagger Mastery ability. BD now also has songs, SwS now also dances, some abilities were removed. Removed additional mana consumption if dances/songs are applied before the previous ones expire. ALL dances/songs can now be disspelled by ALT-clicking. Dance of Siren, Song of Champion, and Dance of Shadows are now learned at level 76. Dance of Berserker and Song of Purification ability are split into 2 levels and are learned at 40 and 83 Added new ability Dash Assault. Pounces on the enemy, dealing damage. Can be sharpened. Learned from level 40. The Dance of Protection ability is now passive; with a high probability, when using the Deadly Strike ability, there is a chance to impose a trigger on allies that increases P./M. defense by 30% for 10 seconds. Will be learned from level 40. Спойлер Dances added for SwS Dance of Fire Dance of Inspiration Dance of the Mystic Dance of Concentration Dance of the Warrior Dance of Fury Dance of the Vampire Dance of Shadows Dance of Siren Dance of Berserker Songs added for BD Song the Hunter Song of Warding Song of Wind Song of Earth Song of Vitality Song of Vengeance Song of Meditation Song of Renewal Song of Champion Song of the Windstorm Song of Purification Abilities that have been removed from everyone Dance of Light Dance of Earth Guard Dance of Water Guard Dance of Blade Storm Dance of Alignment Song of Invocation Song of Life Song of Water Song of Fire Guard Song of Storm Guard Song of the Elemental Bladedancer Added a new ability Weapon Blockade. Now can be used with dual daggers. Cooldown of the abilities Demonic Blade Dance and Poison Blade Dance reduced to 11 seconds, damage increased by two times. Now learned up to level 85 and can be used with any weapon. The ability Dance of Medusa is now split into two levels and is learned at levels 70/76. Skill cooldown 30/15 seconds. Now can be used with any weapon. Swordsinger Aggression skill is learned up to level 74 Psycho Symphony and Sword Symphony skills cooldown is reduced to 11 seconds, damage is doubled. Now learned up to level 85 Sword Symphony skill cast range is increased to 600 Other changes Increased the relevance of race-specific abilities. Спойлер Casting time of the Steal Life ability reduced to 2 sec. Power is doubled. Casting time of the Freezing Strike ability reduced to 2 seconds. Power is doubled. Casting time of the Poison ability reduced to 2 sec. Poison damage is doubled. Casting time of the Elemental Heal ability reduced to 3 seconds. Casting time of the Entangle ability reduced to 1.5 seconds. The effects of irrelevant or unpopular sets and SA have been reworked to add variety to the gameplay. The magic defense of all epic jewelry has been increased, now it is equal to the magic defense value of the top jewelry of the current stage. For sets of grade S and above, new "Shoulders" have been added to better select equipment for your tasks. Jewelry of grade S and above can now be crossed with Olympus jewelry, increasing its magic defense. New bonuses have been added to hero weapons. Rare weapon bonuses have been updated. Спойлер Heavy Old set bonuses have been reworked, new bonus branches have been added for armor above S grade Спойлер D GRADE Brigandine Before P.Def. +5%, Max HP +153, Max HP with shield +20 Now P. Attack +5%, Max HP +153, STR+1, CON-1, Max HP with shield equipped +20 Half Plate Armor (NEW) Before no set existed Now P. Def. +5%, Max HP +250, CON+1, STR-1, shield defense (with shield equipped) +24% C GRADE Chain mail Before P.Def against daggers +6% Max HP with shield +198 Now P. Def. +6%, STR+2, CON-2 Max HP with shield +198 Composite Before Weight Limit +5795. with shield: M. Def. +5,26% Now Weight Limit +5795, speed + 7. With shield: Маг. Защ. +15% Dwarven Chain Mail (NEW) Before no set existed Now P. Attack +10%, STR+1, CON-1 Full Plate Before Max HP +270. with shield: Shield Defense +5,26% Now Max HP +270, P. Def. +5%,With Shield: Shield Defense +24% B GRADE Blue Wolf Before Speed +7, HP Regeneration speed +5,24%, STR+3, CON-1, DEX-2 Now Speed +7, HP Regeneration speed +5,24%, STR+3, CON-3, P. Attack +5% Doom Before Max HP +320, STR-3, CON+3 with shield: Shield defense +24% Now Max. HP +320, STR-3, CON+3, P. Def. +5% with shield: Shield defense +24% Avadon Before Max HP +294, with shield: Shield Defense +24% Now Max HP +294, P. Def. +5% with shield : Shield Defense +24% Zubei Before P. Def. +5,26%, Max HP +294 Now Attack speed +6%, STR+1, CON-1 A GRADE Dark Crystal Before healing +4%, Paralysis resist +50%, STR-2, CON+2 With shield: Shield Defense +18% Now healing+4%, Paralysis resist 10%, CON+2 With shield: Shiled defense +24% Tallum Before Attack speed+8%, Poison/Bleed resist +80%, STR+2, CON-2 Now Attack speed +8%, Poison/Bleed resist +15%, STR+2, CON-2 Majestic Before P. Attack. +4%, Accuracy +3, Stun resist +50%, STR+2, CON-2 Now P. Attack +8%, Accurancy +3, Stun resist +10%, STR+2, CON-2 Nightmare Before P. Attack +4%, Sleep/Hold resist +70%, CON+2, DEX-2, with shield: Reflects 5% from phys. attacks Now P. Def. +4%, Sleep/Hold resist +15%, CON+2, DEX-2, Max HP + 350 with shield: Reflects 5% from phys. attacks, Shield defence +24% S GRADE Imperial Before DEX-2, STR+2, P. def. +8%, Max HP +445., Sleep/Hold resist +70%,with shield: Poison/Bleed resist +80%, Now CON-2, STR+2, Attack speed +6%, Max HP +445., Sleep/Hold resist +15%, with shield: Poison/Bleed resist +15%, Shield defence +24% Imperial - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now CON+2, STR-2, P.Def. +6%, Max. HP +445., Sleep/Hold resist +15%, with shield: Poison/Bleed resist +15%, Shield defence +24% Imperial - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now CON-2, STR+2, P. attack +6%, Max. HP +445., Sleep/Hold resist +15%, with shield: Poison/Bleed resist +15%, with shield: Poison/Bleed resist +15%, Shield defence +24% It is no longer possible to insert an attribute into Imperial Crusader Gaiters. Dynasty Sets - no changes (However, after inserting an essence, can now be worn by any class) S80 GRADE Moirai Before STR +2, CON -2, P. attack +4.26%, Attack Speed +4%, m. def +2%, Stun resist +50% With shield: Improves shield defense. Now STR +2, CON -2, Attack speed +10%, M. def. +2%, Stun resist +10% With shield: Improves shield defense. Moirai - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now CON+2, STR-2, P. Def. +10%, M. def. +2%, Stun resist +10% With shield: Improves shield defense. Moirai - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR +2, CON -2, P. Attack +10%, M. def. +2%, Stun resist +10% With shield: Improves shield defense. S84 GRADE Vesper Before STR +2, DEX -2, P. Attack +5.57%, P. Def. 5.57%, Max. HP +531, Sleep/Hold resist +70%. With shield: Improves shield defense. Now STR +2, DEX -2, P. Attack +5.57%, Attack speed +5%, Max. HP +531, Sleep/Hold resist +15%. With shield: Improves shield defense. Vesper Nooble Before STR+2, DEX-2, P. Attack +5.57%, P. Def 5.57%, Max HP +541, Sleep/Hold +70%, Accuracy +4, Speed +5, M. Def +1% With shield: Improves shield defense. Now STR+2, CON-2, Attack speed +12%, Max HP +541, Sleep/Hold +15%, Accuracy +4, Speed +5, M. Def +1% With shield: Improves shield defense. Vesper Nooble - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR-2, CON+2, P. Def. +12%, Max HP +541, Sleep/Hold resist +15%, Accuracy +4, Speed +5, M. Def +1% With shield: Improves shield defense. Vesper Nooble - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P.Def. +12%, Max HP +541, Sleep/Hold resist +15%, Accuracy +4, Speed +5, M. Def +1% With shield: Improves shield defense. Vorpal Before STR -2. CON +2, P.Def. +8.47%, P.Attack +5.57%, M. def +2% Max HP +541, Speed +7, Accuracy +4, Hold/Sleep/Bleed resist +50% With shield: Improves shield defense. Now STR +2. CON -2, Attack speed +15% Max HP +541, Speed +7, Accuracy +4, Hold/Sleep/Bleed resist +10% With shield: Improves shield defense. Vorpal - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR -2. CON +2, P. Def. +15%, Max. HP +541, Speed +7, Accuracy +4, Hold/Sleep/Bleed resist +10% With shield: Improves shield defense. Vorpal - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR +2. CON -2, P. Attack +15% Max. HP +541, Speed +7, Accuracy +4, Hold/Sleep/Bleed resist +10% With shield: Improves shield defense. Elegia Before STR +3, CON -2, P. Attack. +6.59%, Crit attack chance +127.4, Hold/Sleep/Bleed resist +50%, M. Def. +2%, Max. HP +550, restores some HP based on damage dealt. With shield: Improves shield defense. Now STR +2, DEX +2, CON -1, Attack Speed +15%, Crit attack chance +127.4, Hold/Sleep/Bleed resist +10%, M. Def. +2%, Max. HP +550, restores some HP based on damage dealt. With shield: Improves shield defense. Elegia - SHIELD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR -1, DEX +1, CON +3, P. Def +15%, Crit attack chance +127.4, Hold/Sleep/Bleed resist +10%, M. Def. +2%, Max. HP +550, restores some HP based on damage dealt. With shield: Improves shield defense. Elegia - WEAPON MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR +3, DEX +1, CON -1, P. Attack +15%, Crit attack chance +127.4, Hold/Sleep/Bleed resist +10%, M. Def. +2%, Max. HP +550, restores some HP based on damage dealt. With shield: Improves shield defense. Light Old set bonuses have been reworked, new bonus branches have been added for armor above S grade Спойлер D GRADE Manticore Skin Set Before Max MP 92 Now Max MP 92, Crit Attack Chance +10%, Crit Attack Power +10%, speed +7 Salamander skin (NEW) Before no set existed Now STR+1, CON-1, p. attack +5% C GRADE Mithril Before Evasion +4 Now DEX+2, CON-2, attack speed +5% Teca Before P. Attack +5,26% Now P. Def. +15%, speed +7 PL Before STR+4, CON-1 Now STR+2, CON-2, P.Attack +5% Drace Before M. Def. +5,26% Now M. Def. +15%, Casting Speed + 15% B GRADE Blue Wolf Before P. Def. +5,26%, Casting Speed. +15%, INT-2, MEN+3, WIT-1 Now P. Def. +5,26%, Casting Speed. +15%, MP Recover rate +8%, Max MP+200 Doom Before P. Attack. +2,7%, MP Recovery rate +2,5%, STR-1, CON-2, DEX+3, Poison -20% Now P. Attack. +2,7%, MP Recovery rate +2,5%, STR+1, CON-2, DEX+3, Poison -20% Avadon Before M. Def. +5,25%, Weight Limit +5795 Now M. Def. +5,25%, Weight Limit +5795, STR+2, CON-2 Zubei Before Evasion +4. Now Evasion +4, DEX+2, CON-2 А GRADE Darc Crystal Before P. Attack/Attack Speed +4%, Paralysis resist -50%, STR+1, CON-1 Now P. Attack/Attack Speed +4%, Paralysis resist -10%, STR+1, CON-1, speed +7 Tallum Before MP Recovery rate +8%, Max. MP +222, Poison/Bleed resist -80%, MEN+2, WIT-2 Now MP Recovery rate +8%, Max. MP +222, Poison/Bleed resist -15%, MEN-2, WIT+2, casting speed +15% Majestic Before P. Attack +8% with a bow/crossbow, Max. MP +240, Weight Limit +5759, Stun resist +50%, DEX+1, CON-1 Now P. Attack +8%, Max. MP +240, Weight Limit +5759, Stun resist +10%, DEX+1, CON-1 Nightmare Before M. Def. +4%, Sleep/Hold resist -70%, restores 3% of mele damage into HP, DEX+1, CON-1 Now Attack speed +8%, Sleep/Hold resist -15%, restores 3% of mele damage into HP, DEX+1, CON-1 S GRADE Draconic Before DEX+1, STR+1, CON-2, Attack Speed/P. Attack +4%, Max. MP +289 Now DEX+2, CON-2, Attack Speed +8%, Max. HP +289 Draconic - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P. Attack +8%, Max. HP +289 Draconic - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, MEN-2, Attack speed +8%, Casting Speed +15% Max. MP +289 Dynasty Sets - no changes (However, after inserting an essence, can now be worn by any class) S80 GRADE Moirai Before DEX+2, CON-2, P. Attack +4.26%, Attack speed +4%, Speed +3%, Hold resist +50% Now DEX+2, CON-2, Attack Speed +10% Speed +3%, Hold resist +10% Moirai - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P. Attack +10% Speed+3%, Hold resist +10% Moirai - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, MEN-2, Attack Speed+10%, Casting Speed +15% Speed+3%, Hold resist +10% S84 GRADE Vesper Before STR +1, CON -2, DEX +1. P. Attack +5.57%, Attack Speed +5%, MP recovery rate +5%, Max. MP +347. Before STR +1, CON -2, DEX +1. P. Attack +5.57%, Attack Speed +5%, MP recovery rate +5%, Max. MP +347. Vesper Nooble Before STR+1, CON-2, DEX+1, P. Attack +5,57%, Attack speed +5%, MP recovery rate +5%, Max. MP +354, Evasion +3, Crit. Attack + 172, Paralysis resist +50% Now DEX+2, CON-2, Attack Speed +12% MP recovery rate +5%, Max. MP +354, Evasion +3, Crit. Attack + 172, Paralysis resist +10% Vesper Nooble - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P. Attack +12% , MP recovery rate +5%, Max. MP +354, Evasion +3, Crit. Attack + 172, Paralysis resist +10% Vesper Nooble - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, MEN-2, Attack Speed +12%, Casting Speed +15% MP recovery rate +5%, Max. MP +354, Evasion +3, Crit. Attack + 172, Paralysis resist +10% Vorpal Before STR +1, DEX +2, CON -3, P. Attack/P.Def. +5.57%, Attack Speed. +5%, Speed +3%, stun resist +50%, Crit. Attack +182, Max. МР +360 Now DEX+2, CON-2, Attack Speed +15% Speed +3%, Stun resist +10%, Crit. Attack +182, Max. МР +360 Vorpal - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR+2, CON-2, P. Attack +15% Speed +3%, Stun resist +10%, Crit. Attack +182, Max. МР +360 Vorpal - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, MEN-2, Attack Speed +15%, Casting Speed +15% Speed +3%, Stun resist +10%, Crit. Attack +182, Max. МР +360 Elegia Before STR +1, DEX +2, CON -2, P. Attack +6.59%, Attack Speed +6%, Crit. Attack Chance +170.5, Paralysis resist+50%, Speed +3% Now STR +1, DEX +3, CON -1, Attack Speed +15% Crit. Attack Chance +170.5, Paralysis resist +10%, Speed +3% Elegia - WARIOR MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now STR +3, DEX +1, CON-2, P. Attack +15% Crit. Attack Chance +170.5, Paralysis resist +10%, Speed +3% Elegia - ENCHANTER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now WIT+2, INT+2 MEN-1, Attack Speed +15%, Casting Speed +15% Crit. Attack Chance +170.5, Paralysis resist +10%, Speed +3% Robe Old set bonuses have been reworked, new bonus branches have been added for armor above S grade Спойлер D GRADE Mithril tunic Before Speed +7, INT-1, WIT+1 Now Speed +7, Casting Speed +15% Sanges Reg (NEW) Before no set existed Now MP Recovery rate +10%, Max. MP+200, INT-2, MEN+2 C GRADE Carmian Before P. Def. +5.26%, Casting Speed +15% Now Casting Speed +15% Daemon Before Reduces Max HP by 270, INT+4, WIT-1. Now educes Max HP by 270, INT+5, WIT-1. Divine Before P. Def. +5,26%, Max. MP +171, INT-1, WIT+1. Now P. Def. +5,26%, Max. MP +171, INT-1, WIT+4. B GRADE Blue Wolf Before Max. MP +206, MP Recovery Rate +5,26%, INT-2, MEN-1, WIT+3 Now Max. MP +206, MP Recovery Rate +5,26%, INT-2, MEN+2, WIT+3 Doom Before Speed +7, Lung capacity increased, MP Recovery Rate +5,26%, INT+2,, WIT-3, MEN+1 Now Speed +7, Lung capacity increased, MP Recovery Rate +5,26%, INT+5, WIT-3, MEN+1 АВАДОН Before P. Def. +5,26%, Casting speed +15% Now Casting speed +15% Zubei Before M. Attack +10%, MP Recovery rate -5% Now M. Attack +15%, M. Def. +5,26% А GRADE Darc Crystal Before P. Def +8%, Casting Speed +15%, Speed. +7, Paralysis resist +50%, WIT+2, MEN-2 Now P. Def +8%, Casting Speed +15%, Speed. +7, Paralysis resist +10%, WIT+2, MEN-2 Tallum Before Casting Speed +15%, M. Def. +8%, Poison/Bleed resist +80%, INT-2, WIT+2 Now Casting Speed +15%, M. Def. +8%, Poison/Bleed resist +15%, INT-2, WIT+3, Speed. +7 Majestic Before Max. MP +240, Casting Speed +15%, MP Recovery Rate +8%, Stun resist +50%, MEN+1, INT-1 Now Max. MP +240, Casting Speed +15%, MP Recovery Rate +8%, Stun resist +10%, MEN+3, INT-1, МР Consumption -5%. Nightmare Before MP Recovery Rate +4%, M. Attack. +8%, Sleep/Hold resist +70%, INT+2, WIT-2 Now MP Recovery Rate +4%, M. Attack. +8%, Sleep/Hold resist +15%, INT+5, WIT-2 S GRADE Major Before WIT+1, INT+1, MEN-2, M. Attack. +17%, Speed +7, Stun resist +50%, Now WIT+1, INT+1, MEN-2, Casting Speed +15%, Скор. +7, Stun resist +10% Major - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+2, MEN-2, M. Attack +20%, Speed. +7, Stun resist +10% Major - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-2, MEN+2, Casting Speed +15%, Max. МР+300, МР Consumption -5% Speed +7, Stun resist +10% Dynasty Sets - no changes (However, after inserting an essence, can now be worn by any class) S80 GRADE Moirai Before WIT+2, MEN-2, M. Attack +8.11%, Casting Speed +15%, Paralysis resist +50% Now WIT+2, MEN-2, M. Attack +8.11%, Casting Speed +15%, Paralysis resist +10% Moirai - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+2, MEN-2, M. Attack +25%, Paralysis resist +10% Moirai - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-2, MEN+2, M. Def. +8.11%, Casting Speed +15%, Мax. MР+350, МР Consumption -5% Paralysis resist +10% S84 GRADE Vesper Before INT +1, MEN -2, WIT +1. M. Attack +8.47%, Casting Speed +15%, Stun resist +50% Now INT +1, MEN -2, WIT +1. M. Attack +8.47%, Casting Speed +15%, Stun resist +10% Vesper Nooble Before INT+1, MEN-2, WIT+1, M. Attack +8,47%, Casting Speed +15%, Stun resist +50%. Speed +7, MP Consumption -3%. Now INT+1, MEN-2, WIT+1, M. Attack +8,47%, Casting Speed +15%, Stun resist +10%. Speed +7, MP Consumption -3%. Vesper Nooble - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+2, MEN-2, M. Attack +25%, Stun resist +10%. Speed +7, MP Consumption -3%. Vesper Nooble - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-2, MEN+2, M. Def. +8.47%, Casting Speed +15%, Max. МР+450, MP Consumption -8% Stun resist +10%. Speed +7 Vorpal Before MEN-1, WIT+2, INT-1, M. Attack +8.7%, Casting Speed +15%, Speed +7, Max. МР +92, MP Recovery rate +5% Stun resist +50%. Now MEN-1, WIT+2, INT-1, M. Attack +8.7%, Casting Speed +15%, Speed +7, Max. МР +92, MP Recovery rate +20%, Stun resist +10%. MP Consumption -3%. Vorpal - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+2, MEN-2, M. Attack +27%, Stun resist +10%. Speed +7, Max. МР +92, МР Consumption -3%., MP Recovery rate +20% Vorpal - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-2, MEN+2, M. Def. +8.7%, Casting Speed +15%, Max. МР+500, МР Consumption -8% Stun resist +10%. Speed +7, MP Recovery rate +20% Elegia Before WIT+2, MEN-2, INT+1, M. Attack +10%, Casting Speed +15%, Speed +7, Max. МР +97, МР Consuption -3%, MP Recovery rate +20% Stun resist +50%. Now WIT+2, MEN-1, INT+2, M. Attack +10%, Casting Speed +15%, Speed +7, Max. МР +97, МР Consuption -3%, MP Recovery rate +30% Stun resist +10%. Elegia - WIZARD MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT+3, WIT+1, MEN-1, M. Attack +30%, Speed +7, Max. МР +97, МР Consuption -3%, MP Recovery rate +30% Stun resist +10%. Elegia - HEALER MASTER Before no set existed. Can be swapped at Giran's balcksmith Pushkin for free. Now INT-1, WIT+2, MEN+2, M. Def. +10%, Casting Speed +15%, Max. МР+600, МР Consumption -10% , Speed +7, MP Recovery rate +30% Stun resist +10%. Special Abilities New types of Special Abilities have been added, and irrelevant ones have been reworked. Спойлер Bows/Crossbows Спойлер Carnage Bow - Light replaced with Focus +61 Soul Bow - Cheap Shot replaced with Focus +61 Shyeed's Bow - Cheap Shot replaced with Critical Slow 20% Draconic Bow - Cheap Shot replaced with Haste +7% Dynasty Bow - Cheap Shot replaced with Haste +10% Icarus Spitter - Cheap Shot replaced with Haste +10% Vesper Thrower - Cheap Shot replaced with Haste +11% Skull Carnium - Cheap Shot replaced with Haste +11% Recurve Thorne Bow - Cheap Shot replaced with Haste +11% One-handed Physical Swords/Rapiers Спойлер Dynasty Sword - Light replaced with Haste +10% Icarus Sawsword - Light replaced with Haste +10% One-handed Physical Clubs Спойлер Basalt Battlehammer - HP Regeneration replaced with Haste +7% Vesper Avenger - HP Regeneration replaced with Haste +11% Vigwik Axe - HP Regeneration replaced with Haste +11% Eversor Mace - HP Regeneration replaced with Haste +11% One-handed Mage Swords Спойлер Elemental Sword - M.Atk. replaced with Acumen Themis' Tongue - Mana UP replaced with Acumen One-handed Mage Clubs Спойлер Добавлен новый СА Influence (Влияние) - Увеличивает сопротивление и шанс наложения оглушения, сна, удержания, паралича, яда и отрицательных эффектов на 20% Ecliptic Axe - Magic Hold replaced with Acumen +15% Arcana Mace - MP Regeneration replaced with Influence Dynasty Mace - Conversion replaced with Influence Icarus Hall - Conversion replaced with Influence Vesper Caster - MP Regeneration replaced with Influence Rising Star - MP Regeneration replaced with Influence Sacredium - MP Regeneration replaced with Influence Cabrio's Hand - Mana UP replaced with Acumen +15% Two-Handed Swords/Rapiers Спойлер Dynasty Blade - Light replaced with Haste +10% Icarus Heavy Arms - Light replaced with Haste +10% Two-Handed Physical Clubs Спойлер Dragon Hunter Axe - HP Regeneration replaced with Rsk. Focus +130 Vesper Retributer - HP Regeneration replaced with Rsk. Focus +164 Devilish Maul - HP Regeneration replaced with Rsk. Focus +164 Contristo Hammer - HP Regeneration replaced with Rsk. Focus +164 Two-Handed Mage Staffs Спойлер Demon's Staff - Magic Weakness replaced with Acumen +15% Spirit's Staff - Magic Hold replaced with Acumen +15% Staff of Evil Spirits - Magic Posion replaced with Acumen +15% Imperial Staff - MP Regeneration replaced with Acumen +15% Vesper Singer - MP Regeneration replaced with Acumen +15% Black Visage - MP Regeneration replaced with Acumen +15% Cyclic Cane - MP Regeneration replaced with Acumen +15% Polearm Спойлер Dynasty Halberd - Light replaced with Heal +25% Icarus Trident - Light replaced with Heal +25% Rare items Rare weapon bonuses have been replaced with more relevant ones Спойлер А Grade Soul Separator HP regeneration -> Atk. Spd. Bloody Orchid Evasion -> Atk. Spd. Naga Storm Posion -> Atk. Spd. Carnage Bow Accuracy -> Attack range Shyeed's Bow Accuracy -> Attack range Doomchanter Accuracy -> Attack range Screaming Vengeance Accuracy -> Attack range Barakiel's Axe Реген HP -> Max HP Tallum Glaive HP Regeneration -> Max HP Themis' Tongue МР Regeneration -> Max HP Cabrio's Hand МР Regeneration -> Max HP Daimon Crystal МР Regeneration -> Increased M. Atk. Branch of the Mother Tree) Max MP -> Increased M. Atk. S Grade Basalt Battlehammer Accuracy -> Max HP Angel Slayer Accuracy -> Atk. Spd. Arcana Mace Max MP -> Max HP Imperial Staff Max MP -> Increased M. Atk. Butcher Blades Evasion -> Atk. Spd. Dynasty Grade Dynasty Phantom Max MP -> Max HP Dynasty Staff Heal power -> Increased M. Atk. S80 Grade Icarus Disperser Evasion -> Atk. Spd. Icarus Spitter Accuracy -> Attack range Icarus Shooter Accuracy -> Attack range Icarus Spirit Max MP -> Max HP S84 Grade Vesper Buster MP Regeneration -> Max HP Vesper Caster MP Regeneration -> Max HP Hero Weapon Added new bonuses to hero weapons, to the existing ones: Спойлер Sword/Rapier - Chance Crit. Atk. + 131 Dagger - Max HP +25%, Physical Skill Damage +5%, Attack Speed increased to 11% Two-Handed/Ancient Sword - Critical Rate increased to 131, Max MP +30% Brass Knuckles - Critical Chance + 131 Polearm - Max MP +30%, Physical Skill Damage +5%, Attack Speed increased to 11% Bow/Crossbow - Max HP +25%, Critical Chance +131 Cudgel (One-handed) - Spd. Attacks 11%, damage from P. Skills +5% Cudgel (Two-Handed) - Max MP +30%, Physical Skill Damage +5%, Attack Speed up to +11% Mage Cudgel (One-handed) - Max HP +25%, MP Consumption -4%, MP Regen +5 Mage Cudgel (Two-Handed) – Max HP +25%, Spd +10% Duals - Critical Chance increased to 131, Physical Skill Damage +5% Very slow bows Increased the range of bows with attack speed "Very Slow" Спойлер Dark Elven Long Bow (500 -> 625) Soul Bow (500 -> 625) Shyeed's Bow (500 -> 625) Oplympiad jewelry Changed bonuses of Olympus jewelry. Added the ability to increase the magic defense of Olympus jewelry. Спойлер 1. Jewelry can now be improved (increasing M. Def.) by exchanging olympiad jewelry and any jewelry of rank S+ at the Olympus manager (For example, you can combine olympiad and vorpal ring) 2. The effects of rings and earrings are divided into 2 parts, new bonuses have been added. Спойлер Blessing Ring Hold Resistance +20%, Critical Attack Power +10% Hold Resistance +22%, Critical Attack Power +11% Hold Resistance +24%, Critical Attack Power +12% Hold Resistance +26%, Critical Attack Power +13% Hold Resistance +28%, Critical Attack Power +14% Hold Resistance +30%, Critical Attack Power +15% Improved Ring Hold Chance +20%, Critical Attack Damage Taken - 5%. Hold Chance +22%, Critical Attack Damage Taken - 6%. Hold Chance +24%, Critical Attack Damage Taken - 7%. Hold Chance +26%, Critical Attack Damage Taken - 8%. Hold Chance +28%, Critical Attack Damage Taken - 9%. Hold Chance +30%, Critical Attack Damage Taken - 10%. Blessing Earring Stun and debuff resistance +10%, Vampirism +4%. Stun and debuff resistance +12%, Vampirism +4%. Stun and debuff resistance +14%, Vampirism +4%. Stun and debuff resistance +16%, Vampirism +4%. Stun and debuff resistance +18%, Vampirism +4%. Stun and debuff resistance +20%, Vampirism +4%. Improved Earring Chance to stun the target and apply debuffs to it +10%, increases MP recovery efficiency by 10. Chance to stun the target and apply debuffs to it +12%, increases MP recovery efficiency by 12. Chance to stun the target and apply debuffs to it +14%, increases MP recovery efficiency by 14. Chance to stun the target and apply debuffs to it +16%, increases MP recovery efficiency by 16. Chance to stun the target and apply debuffs to it +18%, increases MP recovery efficiency by 18. Chance to stun the target and apply debuffs to it +20%, increases MP recovery efficiency by 20. Blessing Necklace Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +10% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +11% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +12% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +13% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +14% Skill cooldown -5%. Reflects 4% of damage. Resistance to paralysis/sleep/stun +15% Improved Necklace Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +10% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +11% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +12% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +13% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +14% Skill cooldown -5%. Reflects 4% of damage. Chance of paralysis/sleep/stun +15% P.S. Improved and Blessing jewelry stacks, both effects will work, but if you wear, for example, two Blessing rings, only one the effect will be applied. 3. The higher the grade of jewelry, the more Olympiad Tokens are required for improvement. 4. New jewelry will be eternal (will not expire), transferable, it can be enchanted, and Life Stones can be inserted into it. 5. The old Olympus jewelry no longer gives bonuses. It's lifetime has been reduced to 7 days. Epic jewelry New bonuses added. Magic Defense increases at each stage. Спойлер Queen Ant The ring is now A grade, additionally increases magical critical rate by +15% Core The ring is now additionally gives +5% P./M. Def., +1 STR, +1 INT Orfen The earring is now additionally gives +1 CON +1 MEN, reduces MP consumption by 10% Zaken The improved earring and additionally gives +4% casting speed Baium The ring now additionally gives +1 WIT Frintezza The necklace additionally gives +1 DEX Beleth The ring now additionally reduces damage recieved from incoming P. critical attacks by 12% Valakas Without changes Antharas Without changes Bless Freya Without changes Link to comment Share on other sites More sharing options...
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